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chore: update game bridge to 2.12.5 #1072

chore: update game bridge to 2.12.5

chore: update game bridge to 2.12.5 #1072

Triggered via pull request January 31, 2026 08:49
Status Failure
Total duration 6m 54s
Artifacts 5

ui-tests.yml

on: pull_request
Matrix: build
Build & Test Unity 6 macOS 🛠️🧪
4m 28s
Build & Test Unity 6 macOS 🛠️🧪
Build & Test Unity 6 Windows 🛠️🧪
5m 21s
Build & Test Unity 6 Windows 🛠️🧪
Matrix: test
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5 errors and 6 warnings
Build & Test Unity 6 macOS 🛠️🧪
Process completed with exit code 1.
Build & Test Unity 6 Windows 🛠️🧪
Process completed with exit code 1.
Run StandaloneOSX UI tests 🧪
Process completed with exit code 1.
Run StandaloneWindows64 UI tests 🧪
The strategy configuration was canceled because "test.StandaloneOSX_self-hosted" failed
Run StandaloneWindows64 UI tests 🧪
The operation was canceled.
Build StandaloneOSX for AltTester 🛠️
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build StandaloneOSX for AltTester 🛠️
Unexpected input(s) 'artifactsPath', valid inputs are ['targetPlatform', 'unityVersion', 'customImage', 'projectPath', 'buildProfile', 'buildName', 'buildsPath', 'buildMethod', 'manualExit', 'enableGpu', 'customParameters', 'versioning', 'version', 'androidVersionCode', 'androidExportType', 'androidKeystoreName', 'androidKeystoreBase64', 'androidKeystorePass', 'androidKeyaliasName', 'androidKeyaliasPass', 'androidTargetSdkVersion', 'androidSymbolType', 'sshAgent', 'sshPublicKeysDirectoryPath', 'gitPrivateToken', 'githubOwner', 'runAsHostUser', 'chownFilesTo', 'dockerCpuLimit', 'dockerMemoryLimit', 'dockerIsolationMode', 'containerRegistryRepository', 'containerRegistryImageVersion', 'allowDirtyBuild', 'postBuildSteps', 'preBuildSteps', 'containerHookFiles', 'customHookFiles', 'customCommandHooks', 'customJob', 'awsStackName', 'providerStrategy', 'containerCpu', 'containerMemory', 'readInputFromOverrideList', 'readInputOverrideCommand', 'kubeConfig', 'kubeVolume', 'kubeStorageClass', 'kubeVolumeSize', 'cacheKey', 'watchToEnd', 'cacheUnityInstallationOnMac', 'unityHubVersionOnMac', 'unityLicensingServer', 'dockerWorkspacePath', 'skipActivation']
Build StandaloneWindows64 for AltTester 🛠️
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build StandaloneWindows64 for AltTester 🛠️
Unexpected input(s) 'artifactsPath', valid inputs are ['targetPlatform', 'unityVersion', 'customImage', 'projectPath', 'buildProfile', 'buildName', 'buildsPath', 'buildMethod', 'manualExit', 'enableGpu', 'customParameters', 'versioning', 'version', 'androidVersionCode', 'androidExportType', 'androidKeystoreName', 'androidKeystoreBase64', 'androidKeystorePass', 'androidKeyaliasName', 'androidKeyaliasPass', 'androidTargetSdkVersion', 'androidSymbolType', 'sshAgent', 'sshPublicKeysDirectoryPath', 'gitPrivateToken', 'githubOwner', 'runAsHostUser', 'chownFilesTo', 'dockerCpuLimit', 'dockerMemoryLimit', 'dockerIsolationMode', 'containerRegistryRepository', 'containerRegistryImageVersion', 'allowDirtyBuild', 'postBuildSteps', 'preBuildSteps', 'containerHookFiles', 'customHookFiles', 'customCommandHooks', 'customJob', 'awsStackName', 'providerStrategy', 'containerCpu', 'containerMemory', 'readInputFromOverrideList', 'readInputOverrideCommand', 'kubeConfig', 'kubeVolume', 'kubeStorageClass', 'kubeVolumeSize', 'cacheKey', 'watchToEnd', 'cacheUnityInstallationOnMac', 'unityHubVersionOnMac', 'unityLicensingServer', 'dockerWorkspacePath', 'skipActivation']
Build & Test Unity 6 Windows 🛠️🧪
Unable to clean or reset the repository. The repository will be recreated instead.
Run StandaloneWindows64 UI tests 🧪
Unable to clean or reset the repository. The repository will be recreated instead.

Artifacts

Produced during runtime
Name Size Digest
Build-StandaloneOSX Expired
61.8 MB
sha256:3cf452ed65686d448bfc4c32e163b3f46c6febbc67f0285b40253de8dcd4a24a
Build-StandaloneWindows64 Expired
192 MB
sha256:2ee921e7a3a9abb9826ba7c41da45f430704dcb868e0835181446c7b0adec582
Unity6-First-Build-Log Expired
393 KB
sha256:8a26b2ac0ee57cba4e72d53200446a4f00532ab521391551cdd9643a6f89728f
Unity6-Windows-Build-Log Expired
85.7 KB
sha256:10d8396df58b266dfe81f59f1567c4b6fc963b8c7bf2b4a0c0da311a4070d15b
Unity6-macOS-Build-Log Expired
126 KB
sha256:698ab3191539b5971213a42778284eba29399c75afaa8d2f45fced4fbb5ed9dc