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chore: update game bridge to 2.12.5 #1088

chore: update game bridge to 2.12.5

chore: update game bridge to 2.12.5 #1088

Triggered via pull request February 1, 2026 04:33
Status Cancelled
Total duration 41m 16s
Artifacts 5

ui-tests.yml

on: pull_request
Matrix: build
Build & Test Unity 6 macOS 🛠️🧪
41m 12s
Build & Test Unity 6 macOS 🛠️🧪
Build & Test Unity 6 Windows 🛠️🧪
8m 21s
Build & Test Unity 6 Windows 🛠️🧪
Matrix: test
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6 errors and 6 warnings
Build & Test Unity 6 Windows 🛠️🧪
Process completed with exit code 1.
Run StandaloneWindows64 UI tests 🧪
Process completed with exit code 1.
Run StandaloneOSX UI tests 🧪
The strategy configuration was canceled because "test.StandaloneWindows64_self-" failed
Build & Test Unity 6 macOS 🛠️🧪
Canceling since a higher priority waiting request for UI Tests 🧪-refs/pull/653/merge exists
Build & Test Unity 6 macOS 🛠️🧪
The operation was canceled.
UI Tests 🧪
Canceling since a higher priority waiting request for UI Tests 🧪-refs/pull/653/merge exists
Build StandaloneWindows64 for AltTester 🛠️
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build StandaloneWindows64 for AltTester 🛠️
Unexpected input(s) 'artifactsPath', valid inputs are ['targetPlatform', 'unityVersion', 'customImage', 'projectPath', 'buildProfile', 'buildName', 'buildsPath', 'buildMethod', 'manualExit', 'enableGpu', 'customParameters', 'versioning', 'version', 'androidVersionCode', 'androidExportType', 'androidKeystoreName', 'androidKeystoreBase64', 'androidKeystorePass', 'androidKeyaliasName', 'androidKeyaliasPass', 'androidTargetSdkVersion', 'androidSymbolType', 'sshAgent', 'sshPublicKeysDirectoryPath', 'gitPrivateToken', 'githubOwner', 'runAsHostUser', 'chownFilesTo', 'dockerCpuLimit', 'dockerMemoryLimit', 'dockerIsolationMode', 'containerRegistryRepository', 'containerRegistryImageVersion', 'allowDirtyBuild', 'postBuildSteps', 'preBuildSteps', 'containerHookFiles', 'customHookFiles', 'customCommandHooks', 'customJob', 'awsStackName', 'providerStrategy', 'containerCpu', 'containerMemory', 'readInputFromOverrideList', 'readInputOverrideCommand', 'kubeConfig', 'kubeVolume', 'kubeStorageClass', 'kubeVolumeSize', 'cacheKey', 'watchToEnd', 'cacheUnityInstallationOnMac', 'unityHubVersionOnMac', 'unityLicensingServer', 'dockerWorkspacePath', 'skipActivation']
Build StandaloneOSX for AltTester 🛠️
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build StandaloneOSX for AltTester 🛠️
Unexpected input(s) 'artifactsPath', valid inputs are ['targetPlatform', 'unityVersion', 'customImage', 'projectPath', 'buildProfile', 'buildName', 'buildsPath', 'buildMethod', 'manualExit', 'enableGpu', 'customParameters', 'versioning', 'version', 'androidVersionCode', 'androidExportType', 'androidKeystoreName', 'androidKeystoreBase64', 'androidKeystorePass', 'androidKeyaliasName', 'androidKeyaliasPass', 'androidTargetSdkVersion', 'androidSymbolType', 'sshAgent', 'sshPublicKeysDirectoryPath', 'gitPrivateToken', 'githubOwner', 'runAsHostUser', 'chownFilesTo', 'dockerCpuLimit', 'dockerMemoryLimit', 'dockerIsolationMode', 'containerRegistryRepository', 'containerRegistryImageVersion', 'allowDirtyBuild', 'postBuildSteps', 'preBuildSteps', 'containerHookFiles', 'customHookFiles', 'customCommandHooks', 'customJob', 'awsStackName', 'providerStrategy', 'containerCpu', 'containerMemory', 'readInputFromOverrideList', 'readInputOverrideCommand', 'kubeConfig', 'kubeVolume', 'kubeStorageClass', 'kubeVolumeSize', 'cacheKey', 'watchToEnd', 'cacheUnityInstallationOnMac', 'unityHubVersionOnMac', 'unityLicensingServer', 'dockerWorkspacePath', 'skipActivation']
Build & Test Unity 6 Windows 🛠️🧪
Unable to clean or reset the repository. The repository will be recreated instead.
Run StandaloneWindows64 UI tests 🧪
Unable to clean or reset the repository. The repository will be recreated instead.

Artifacts

Produced during runtime
Name Size Digest
Build-StandaloneOSX Expired
60.8 MB
sha256:f809b4b517e6030cfb8ea65abdd3e8dfc4844655ee240b97a1e4d18d6e5551dd
Build-StandaloneWindows64 Expired
191 MB
sha256:227a8b676d04f588669a2d538b05aba857ebc019d15e0030e00d9d2c8de1e168
Unity6-First-Build-Log Expired
432 KB
sha256:43ebb4fb9a67182d465d7dee5cc53805e3fb4dee43b2cdfdcb81971eaf46111e
Unity6-Windows-Build-Log Expired
126 KB
sha256:7a6938a2c2c402e7a5746e3391ebbb69b7635d3fd27abfeba4b7d3cb7aae001b
Unity6-macOS-Build-Log Expired
128 KB
sha256:947ca7f8bc1fef26814105ff308effa5ee0fe7f276380c96dcdcffc21b171ff0