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chore: update game bridge to 2.12.5 #981

chore: update game bridge to 2.12.5

chore: update game bridge to 2.12.5 #981

Triggered via pull request February 1, 2026 07:11
Status Cancelled
Total duration 12m 27s
Artifacts 8

test-build.yml

on: pull_request
Test sample app 🛠️
2m 34s
Test sample app 🛠️
Test Unity 6 sample app 🛠️
4m 21s
Test Unity 6 sample app 🛠️
Matrix: build
Matrix: build-unity6
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6 errors and 64 warnings
Build Unity 6 for iOS
Build failed with exit code 101
Build Unity 6 for iOS
BuildFailedException: Player build failed: LocationService class is used but Location Usage Description is empty in Player Settings.
Build Unity 6 for iOS
LocationService class is used but Location Usage Description is empty in Player Settings.
Test & Build
Canceling since a higher priority waiting request for Test & Build-refs/pull/653/merge exists
Build for Android
Canceling since a higher priority waiting request for Test & Build-refs/pull/653/merge exists
Build for Android
The operation was canceled.
Test sample app 🛠️
No cdata in stack trace for test case: Immutable.Passport.PassportImplTests.Relogin_NullResponse_Failed
Test Unity 6 sample app 🛠️
No files were found with the provided path: CodeCoverage. No artifacts will be uploaded.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/PassportImpl.cs(860,23): warning CS8618: Non-nullable field 'marketingConsentStatus' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/PassportImpl.cs(859,23): warning CS8618: Non-nullable field 'email' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/PassportImpl.cs(858,23): warning CS8618: Non-nullable field 'directLoginMethod' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/UI/IPassportWebView.cs(13,23): warning CS8618: Non-nullable field 'data' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/UI/IPassportWebView.cs(12,23): warning CS8618: Non-nullable field 'method' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/UI/IPassportWebView.cs(24,23): warning CS8618: Non-nullable field 'name' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/UI/IPassportWebView.cs(23,23): warning CS8618: Non-nullable field 'message' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/UI/IPassportWebView.cs(170,23): warning CS8618: Non-nullable property 'PlatformSpecificConfig' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/ImmutableBrowserCore/WindowsWebBrowserClientAdapter.cs(19,16): warning CS8618: Non-nullable event 'OnUnityPostMessage' must contain a non-null value when exiting constructor. Consider declaring the event as nullable.
Build for StandaloneWindows64
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(48,48): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(42,44): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserResponse.cs(16,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserResponse.cs(11,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserRequest.cs(12,70): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserRequest.cs(10,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Event/AnalyticsEvent.cs(40,61): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(24,51): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Logging/PassportLogger.cs(15,43): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Event/AnalyticsEvent.cs(40,61): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(24,51): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Helpers/WindowsDeepLink.cs(9,7): warning CS0105: The using directive for 'UnityEditor' appeared previously in this namespace
Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/ImmutableBrowserCore/WindowsWebBrowserClientAdapter.cs(17,33): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/ImmutableBrowserCore/WindowsWebBrowserClientAdapter.cs(57,53): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/ImmutableBrowserCore/GameBridgeServer.cs(25,23): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/ImmutableBrowserCore/GameBridgeServer.cs(24,23): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/ImmutableBrowserCore/GameBridgeServer.cs(23,29): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Logging/PassportLogger.cs(15,43): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for StandaloneWindows64
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build Unity 6 for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Helpers/JsonHelpers.cs(15,24): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(84,74): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(74,58): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(49,53): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(48,48): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(42,44): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Event/AnalyticsEvent.cs(40,61): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(24,51): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Logging/PassportLogger.cs(15,43): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build Unity 6 for iOS
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for WebGL
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Helpers/JsonHelpers.cs(15,24): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(68,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(63,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(58,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(53,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(42,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(37,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
/github/workspace/src/Packages/Marketplace/Runtime/LinkFactory.cs(29,39): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Logging/PassportLogger.cs(15,43): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for Android
No files were found with the provided path: build. No artifacts will be uploaded.
Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Event/AnalyticsEvent.cs(40,61): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for Android
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(68,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for Android
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(63,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for Android
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(58,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for Android
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(53,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for Android
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(42,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for Android
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(37,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for Android
/github/workspace/src/Packages/Marketplace/Runtime/LinkFactory.cs(29,39): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Logging/PassportLogger.cs(15,43): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for Android
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.

Artifacts

Produced during runtime
Name Size Digest
Build-StandaloneWindows64 Expired
183 MB
sha256:f341d17a430743360297a4d8ef6ae0114217fbdef7cc2294a2b94a05a21e1457
Build-Unity6-StandaloneWindows64 Expired
190 MB
sha256:e34a7ffc454cd7cd8610023b4b1f766c0d64baeb655ff4eb75190c40a6abf68c
Build-Unity6-iOS Expired
151 MB
sha256:bb3ac07671b998b028a2e528bf403278cb2fed68d42708665c81c29e802b79e6
Build-WebGL Expired
12.1 MB
sha256:e1ff61e18b585df9f5ab766f902a38cb34d14bd3b51b922ec6d623c269bbba24
Build-iOS Expired
223 MB
sha256:e08d87527cb3022dae2933470db292d7303a2af0cda2fd13da0179ec49dfc6bb
Coverage results Expired
337 KB
sha256:45cbf00ce9a75dd38ef81f5e05e178bbccfa28ca84c1f9dcb485a51f7333f2ff
Test results Expired
355 KB
sha256:b9ed1a5bc36d48eb814bbe7092b35401cb122a70ce7e18c8b132f9bfc0789989
Unity6-Test-results Expired
341 KB
sha256:e522cfbc33ba557b6ca3df2e45fc393a4e728307859fff1459b5af526a2c53d3