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chore: update game bridge to 2.12.5 #985

chore: update game bridge to 2.12.5

chore: update game bridge to 2.12.5 #985

Triggered via pull request February 1, 2026 23:53
Status Cancelled
Total duration 4m 22s
Artifacts 2

test-build.yml

on: pull_request
Test sample app 🛠️
2m 49s
Test sample app 🛠️
Test Unity 6 sample app 🛠️
3m 49s
Test Unity 6 sample app 🛠️
Matrix: build
Matrix: build-unity6
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13 errors and 9 warnings
Build for Android
Canceling since a higher priority waiting request for Test & Build-refs/pull/653/merge exists
Build for Android
The operation was canceled.
Build for iOS
Canceling since a higher priority waiting request for Test & Build-refs/pull/653/merge exists
Build for iOS
The operation was canceled.
Build for StandaloneWindows64
Canceling since a higher priority waiting request for Test & Build-refs/pull/653/merge exists
Build for StandaloneWindows64
The operation was canceled.
Build for WebGL
Canceling since a higher priority waiting request for Test & Build-refs/pull/653/merge exists
Build for WebGL
The operation was canceled.
Test Unity 6 sample app 🛠️
Canceling since a higher priority waiting request for Test & Build-refs/pull/653/merge exists
Test Unity 6 sample app 🛠️
Input required and not supplied: path
Test Unity 6 sample app 🛠️
Input required and not supplied: path
Test Unity 6 sample app 🛠️
The operation was canceled.
Test & Build
Canceling since a higher priority waiting request for Test & Build-refs/pull/653/merge exists
Test sample app 🛠️
No cdata in stack trace for test case: Immutable.Passport.PassportImplTests.Relogin_NullResponse_Failed
Build for Android
No files were found with the provided path: build. No artifacts will be uploaded.
Build for Android
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for iOS
No files were found with the provided path: build. No artifacts will be uploaded.
Build for iOS
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for StandaloneWindows64
No files were found with the provided path: build. No artifacts will be uploaded.
Build for StandaloneWindows64
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for WebGL
No files were found with the provided path: build. No artifacts will be uploaded.
Build for WebGL
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.

Artifacts

Produced during runtime
Name Size Digest
Coverage results Expired
337 KB
sha256:51124601ee762f9739c0e2b8bf32da99423a24b96e23c8ee15cc5045843fc0f7
Test results Expired
322 KB
sha256:38d792f703701ad4024acb9de6cff8bfb64f8aba80db5a53b552681e50a404d4