chore: update game bridge to 2.12.5 #985
test-build.yml
on: pull_request
Test sample app 🛠️
2m 49s
Test Unity 6 sample app 🛠️
3m 49s
Matrix: build
Matrix: build-unity6
Annotations
13 errors and 9 warnings
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Build for Android
Canceling since a higher priority waiting request for Test & Build-refs/pull/653/merge exists
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Build for Android
The operation was canceled.
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Build for iOS
Canceling since a higher priority waiting request for Test & Build-refs/pull/653/merge exists
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Build for iOS
The operation was canceled.
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Build for StandaloneWindows64
Canceling since a higher priority waiting request for Test & Build-refs/pull/653/merge exists
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Build for StandaloneWindows64
The operation was canceled.
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Build for WebGL
Canceling since a higher priority waiting request for Test & Build-refs/pull/653/merge exists
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Build for WebGL
The operation was canceled.
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Test Unity 6 sample app 🛠️
Canceling since a higher priority waiting request for Test & Build-refs/pull/653/merge exists
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Test Unity 6 sample app 🛠️
Input required and not supplied: path
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Test Unity 6 sample app 🛠️
Input required and not supplied: path
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Test Unity 6 sample app 🛠️
The operation was canceled.
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Test & Build
Canceling since a higher priority waiting request for Test & Build-refs/pull/653/merge exists
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Test sample app 🛠️
No cdata in stack trace for test case: Immutable.Passport.PassportImplTests.Relogin_NullResponse_Failed
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Build for Android
No files were found with the provided path: build. No artifacts will be uploaded.
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Build for Android
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Build for iOS
No files were found with the provided path: build. No artifacts will be uploaded.
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Build for iOS
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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|
Build for StandaloneWindows64
No files were found with the provided path: build. No artifacts will be uploaded.
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Build for StandaloneWindows64
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
|
Build for WebGL
No files were found with the provided path: build. No artifacts will be uploaded.
|
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Build for WebGL
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Artifacts
Produced during runtime
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Coverage results
Expired
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337 KB |
sha256:51124601ee762f9739c0e2b8bf32da99423a24b96e23c8ee15cc5045843fc0f7
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Test results
Expired
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322 KB |
sha256:38d792f703701ad4024acb9de6cff8bfb64f8aba80db5a53b552681e50a404d4
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