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Improve UI tests

Improve UI tests #1162

Triggered via pull request February 19, 2026 21:42
Status Failure
Total duration 12m 8s
Artifacts 5

ui-tests.yml

on: pull_request
Matrix: build
Build & Test Unity 6 macOS 🛠️🧪
6m 53s
Build & Test Unity 6 macOS 🛠️🧪
Build & Test Unity 6 Windows 🛠️🧪
6m 33s
Build & Test Unity 6 Windows 🛠️🧪
Matrix: test
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3 errors and 5 warnings
Build & Test Unity 6 Windows 🛠️🧪
Process completed with exit code 1.
Build & Test Unity 6 macOS 🛠️🧪
Process completed with exit code 1.
Run StandaloneOSX UI tests 🧪
Process completed with exit code 1.
Build StandaloneWindows64 for AltTester 🛠️
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build StandaloneWindows64 for AltTester 🛠️
Unexpected input(s) 'artifactsPath', valid inputs are ['targetPlatform', 'unityVersion', 'customImage', 'projectPath', 'buildProfile', 'buildName', 'buildsPath', 'buildMethod', 'manualExit', 'enableGpu', 'customParameters', 'versioning', 'version', 'androidVersionCode', 'androidExportType', 'androidKeystoreName', 'androidKeystoreBase64', 'androidKeystorePass', 'androidKeyaliasName', 'androidKeyaliasPass', 'androidTargetSdkVersion', 'androidSymbolType', 'sshAgent', 'sshPublicKeysDirectoryPath', 'gitPrivateToken', 'githubOwner', 'runAsHostUser', 'chownFilesTo', 'dockerCpuLimit', 'dockerMemoryLimit', 'dockerIsolationMode', 'containerRegistryRepository', 'containerRegistryImageVersion', 'allowDirtyBuild', 'postBuildSteps', 'preBuildSteps', 'containerHookFiles', 'customHookFiles', 'customCommandHooks', 'customJob', 'awsStackName', 'providerStrategy', 'containerCpu', 'containerMemory', 'readInputFromOverrideList', 'readInputOverrideCommand', 'kubeConfig', 'kubeVolume', 'kubeStorageClass', 'kubeVolumeSize', 'cacheKey', 'watchToEnd', 'cacheUnityInstallationOnMac', 'unityHubVersionOnMac', 'unityLicensingServer', 'dockerWorkspacePath', 'skipActivation']
Build StandaloneOSX for AltTester 🛠️
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build StandaloneOSX for AltTester 🛠️
Unexpected input(s) 'artifactsPath', valid inputs are ['targetPlatform', 'unityVersion', 'customImage', 'projectPath', 'buildProfile', 'buildName', 'buildsPath', 'buildMethod', 'manualExit', 'enableGpu', 'customParameters', 'versioning', 'version', 'androidVersionCode', 'androidExportType', 'androidKeystoreName', 'androidKeystoreBase64', 'androidKeystorePass', 'androidKeyaliasName', 'androidKeyaliasPass', 'androidTargetSdkVersion', 'androidSymbolType', 'sshAgent', 'sshPublicKeysDirectoryPath', 'gitPrivateToken', 'githubOwner', 'runAsHostUser', 'chownFilesTo', 'dockerCpuLimit', 'dockerMemoryLimit', 'dockerIsolationMode', 'containerRegistryRepository', 'containerRegistryImageVersion', 'allowDirtyBuild', 'postBuildSteps', 'preBuildSteps', 'containerHookFiles', 'customHookFiles', 'customCommandHooks', 'customJob', 'awsStackName', 'providerStrategy', 'containerCpu', 'containerMemory', 'readInputFromOverrideList', 'readInputOverrideCommand', 'kubeConfig', 'kubeVolume', 'kubeStorageClass', 'kubeVolumeSize', 'cacheKey', 'watchToEnd', 'cacheUnityInstallationOnMac', 'unityHubVersionOnMac', 'unityLicensingServer', 'dockerWorkspacePath', 'skipActivation']
Run StandaloneWindows64 UI tests 🧪
Unable to clean or reset the repository. The repository will be recreated instead.

Artifacts

Produced during runtime
Name Size Digest
Build-StandaloneOSX Expired
61.8 MB
sha256:e365e258f6911b3b2c769252320d7f9c690d747e1750530e06b2d0473e95ee4f
Build-StandaloneWindows64 Expired
192 MB
sha256:7d4f1e0c8db65405c935f5c6fb277af39f210017882d03179fb8c0971e627cc4
Unity6-First-Build-Log Expired
388 KB
sha256:b0d78a5c049c7695fb36f67e60afe9b4e2c524861f572978b8930a6c5c8ed605
Unity6-Windows-Build-Log Expired
84.8 KB
sha256:9db5fa7d3ff2010504c76141d685a0190aaeac0b3b0e9b8de10aef8a2196c824
Unity6-macOS-Build-Log Expired
125 KB
sha256:1665dfebf5e8ebd4220e2f3217d30621e098e5823bcb435568c7324c317621c7