test: improve windows ui test deeplinking #1173
ui-tests.yml
on: pull_request
Matrix: build
Build & Test Unity 6 macOS 🛠️🧪
6m 21s
Build & Test Unity 6 Windows 🛠️🧪
10m 52s
Matrix: test
Annotations
3 errors and 6 warnings
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Run StandaloneOSX UI tests 🧪
Process completed with exit code 1.
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Build & Test Unity 6 Windows 🛠️🧪
Process completed with exit code 1.
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Run StandaloneWindows64 UI tests 🧪
Process completed with exit code 1.
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Build StandaloneOSX for AltTester 🛠️
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Build StandaloneOSX for AltTester 🛠️
Unexpected input(s) 'artifactsPath', valid inputs are ['targetPlatform', 'unityVersion', 'customImage', 'projectPath', 'buildProfile', 'buildName', 'buildsPath', 'buildMethod', 'manualExit', 'enableGpu', 'customParameters', 'versioning', 'version', 'androidVersionCode', 'androidExportType', 'androidKeystoreName', 'androidKeystoreBase64', 'androidKeystorePass', 'androidKeyaliasName', 'androidKeyaliasPass', 'androidTargetSdkVersion', 'androidSymbolType', 'sshAgent', 'sshPublicKeysDirectoryPath', 'gitPrivateToken', 'githubOwner', 'runAsHostUser', 'chownFilesTo', 'dockerCpuLimit', 'dockerMemoryLimit', 'dockerIsolationMode', 'containerRegistryRepository', 'containerRegistryImageVersion', 'allowDirtyBuild', 'postBuildSteps', 'preBuildSteps', 'containerHookFiles', 'customHookFiles', 'customCommandHooks', 'customJob', 'awsStackName', 'providerStrategy', 'containerCpu', 'containerMemory', 'readInputFromOverrideList', 'readInputOverrideCommand', 'kubeConfig', 'kubeVolume', 'kubeStorageClass', 'kubeVolumeSize', 'cacheKey', 'watchToEnd', 'cacheUnityInstallationOnMac', 'unityHubVersionOnMac', 'unityLicensingServer', 'dockerWorkspacePath', 'skipActivation']
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Build StandaloneWindows64 for AltTester 🛠️
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
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Build StandaloneWindows64 for AltTester 🛠️
Unexpected input(s) 'artifactsPath', valid inputs are ['targetPlatform', 'unityVersion', 'customImage', 'projectPath', 'buildProfile', 'buildName', 'buildsPath', 'buildMethod', 'manualExit', 'enableGpu', 'customParameters', 'versioning', 'version', 'androidVersionCode', 'androidExportType', 'androidKeystoreName', 'androidKeystoreBase64', 'androidKeystorePass', 'androidKeyaliasName', 'androidKeyaliasPass', 'androidTargetSdkVersion', 'androidSymbolType', 'sshAgent', 'sshPublicKeysDirectoryPath', 'gitPrivateToken', 'githubOwner', 'runAsHostUser', 'chownFilesTo', 'dockerCpuLimit', 'dockerMemoryLimit', 'dockerIsolationMode', 'containerRegistryRepository', 'containerRegistryImageVersion', 'allowDirtyBuild', 'postBuildSteps', 'preBuildSteps', 'containerHookFiles', 'customHookFiles', 'customCommandHooks', 'customJob', 'awsStackName', 'providerStrategy', 'containerCpu', 'containerMemory', 'readInputFromOverrideList', 'readInputOverrideCommand', 'kubeConfig', 'kubeVolume', 'kubeStorageClass', 'kubeVolumeSize', 'cacheKey', 'watchToEnd', 'cacheUnityInstallationOnMac', 'unityHubVersionOnMac', 'unityLicensingServer', 'dockerWorkspacePath', 'skipActivation']
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Build & Test Unity 6 Windows 🛠️🧪
Unable to clean or reset the repository. The repository will be recreated instead.
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Run StandaloneWindows64 UI tests 🧪
Unable to clean or reset the repository. The repository will be recreated instead.
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Artifacts
Produced during runtime
| Name | Size | Digest | |
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Build-StandaloneOSX
Expired
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61.5 MB |
sha256:ee828e9aec3f7ab2014d320fd6dc0ca0f7b271f1a78c4a56c28002bd33da6a64
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Build-StandaloneWindows64
Expired
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192 MB |
sha256:f343a7f09115aa76178f4c6c2577be2c2d2fd2aebef3fdf2406d188139b7739f
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Unity6-First-Build-Log
Expired
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342 KB |
sha256:5e4d297b4a9f676b7dfdf2268a316c8c1d9b166286dc943b3e81d40fb55b765f
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Unity6-Windows-Build-Log
Expired
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60.8 KB |
sha256:a28f10b384f33f9592bd94268a05e68e3c9ebe3184b3b829721bd7c43aed1807
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Unity6-macOS-Build-Log
Expired
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80.9 KB |
sha256:f285a79efeddc5ef8c8cd9b036e4ffe4b2a43395912aa1bb3f344ea175c50d48
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