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chore: update game bridge to 2.14.3 #1185

chore: update game bridge to 2.14.3

chore: update game bridge to 2.14.3 #1185

Triggered via pull request April 1, 2026 20:00
Status Cancelled
Total duration 46m 55s
Artifacts 4

ui-tests.yml

on: pull_request
Matrix: build
Build & Test Unity 6 macOS 🛠️🧪
35m 8s
Build & Test Unity 6 macOS 🛠️🧪
Build & Test Unity 6 Windows 🛠️🧪
4m 33s
Build & Test Unity 6 Windows 🛠️🧪
Matrix: test
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Annotations

6 errors and 7 warnings
Build & Test Unity 6 Windows 🛠️🧪
Canceling since a higher priority waiting request for ui-tests-email-inbox-windows exists
Run StandaloneOSX UI tests 🧪
The run was canceled by @JCSanPedro.
Run StandaloneWindows64 UI tests 🧪
The run was canceled by @JCSanPedro.
Build & Test Unity 6 macOS 🛠️🧪
The run was canceled by @JCSanPedro.
Build & Test Unity 6 macOS 🛠️🧪
The operation was canceled.
UI Tests 🧪
The run was canceled by @JCSanPedro.
Build StandaloneOSX for AltTester 🛠️
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v3, actions/checkout@v3, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build StandaloneOSX for AltTester 🛠️
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build StandaloneOSX for AltTester 🛠️
Unexpected input(s) 'artifactsPath', valid inputs are ['targetPlatform', 'unityVersion', 'customImage', 'projectPath', 'buildProfile', 'buildName', 'buildsPath', 'buildMethod', 'manualExit', 'enableGpu', 'customParameters', 'versioning', 'version', 'androidVersionCode', 'androidExportType', 'androidKeystoreName', 'androidKeystoreBase64', 'androidKeystorePass', 'androidKeyaliasName', 'androidKeyaliasPass', 'androidTargetSdkVersion', 'androidSymbolType', 'sshAgent', 'sshPublicKeysDirectoryPath', 'gitPrivateToken', 'githubOwner', 'runAsHostUser', 'chownFilesTo', 'dockerCpuLimit', 'dockerMemoryLimit', 'dockerIsolationMode', 'containerRegistryRepository', 'containerRegistryImageVersion', 'allowDirtyBuild', 'postBuildSteps', 'preBuildSteps', 'containerHookFiles', 'customHookFiles', 'customCommandHooks', 'customJob', 'awsStackName', 'providerStrategy', 'containerCpu', 'containerMemory', 'readInputFromOverrideList', 'readInputOverrideCommand', 'kubeConfig', 'kubeVolume', 'kubeStorageClass', 'kubeVolumeSize', 'cacheKey', 'watchToEnd', 'cacheUnityInstallationOnMac', 'unityHubVersionOnMac', 'unityLicensingServer', 'dockerWorkspacePath', 'skipActivation']
Build StandaloneWindows64 for AltTester 🛠️
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v3, actions/checkout@v3, actions/upload-artifact@v4, game-ci/unity-builder@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build StandaloneWindows64 for AltTester 🛠️
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build StandaloneWindows64 for AltTester 🛠️
Unexpected input(s) 'artifactsPath', valid inputs are ['targetPlatform', 'unityVersion', 'customImage', 'projectPath', 'buildProfile', 'buildName', 'buildsPath', 'buildMethod', 'manualExit', 'enableGpu', 'customParameters', 'versioning', 'version', 'androidVersionCode', 'androidExportType', 'androidKeystoreName', 'androidKeystoreBase64', 'androidKeystorePass', 'androidKeyaliasName', 'androidKeyaliasPass', 'androidTargetSdkVersion', 'androidSymbolType', 'sshAgent', 'sshPublicKeysDirectoryPath', 'gitPrivateToken', 'githubOwner', 'runAsHostUser', 'chownFilesTo', 'dockerCpuLimit', 'dockerMemoryLimit', 'dockerIsolationMode', 'containerRegistryRepository', 'containerRegistryImageVersion', 'allowDirtyBuild', 'postBuildSteps', 'preBuildSteps', 'containerHookFiles', 'customHookFiles', 'customCommandHooks', 'customJob', 'awsStackName', 'providerStrategy', 'containerCpu', 'containerMemory', 'readInputFromOverrideList', 'readInputOverrideCommand', 'kubeConfig', 'kubeVolume', 'kubeStorageClass', 'kubeVolumeSize', 'cacheKey', 'watchToEnd', 'cacheUnityInstallationOnMac', 'unityHubVersionOnMac', 'unityLicensingServer', 'dockerWorkspacePath', 'skipActivation']
Build & Test Unity 6 macOS 🛠️🧪
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v3, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/

Artifacts

Produced during runtime
Name Size Digest
Build-StandaloneOSX Expired
61.1 MB
sha256:77b6fdc426f0618246144375751a5b1e72ec28acb1a4b7d37d43d2faffb4d816
Build-StandaloneWindows64 Expired
192 MB
sha256:f545b6ef9b6650c9f6fc6af0abd3e4fd245402ab3a5db2be0bcef1a773a6861b
Unity6-First-Build-Log Expired
343 KB
sha256:f862b7c42170a8f6bfb7f0c0f90f0b4e8041bc34bd3566508eddc6606ddf9c75
Unity6-macOS-Build-Log Expired
81.1 KB
sha256:db67e05840663b388edc48522bfc501eaac4d9dc1d4c1432e8eea7c17ff8bf78