refactor(audience): identity and consent strings, SDK test pinning (SDK-277) #61
Annotations
17 errors, 4 warnings, and 1 notice
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StandaloneOSX / Mono2x / Unity 2021.3.45f2
No test report files were found
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StandaloneOSX / Mono2x / Unity 2021.3.45f2
Assets/SampleApp/Scripts/AudienceSample.UI.cs(494,56): error CS0117: 'SampleAppUi.Css' does not contain a definition for 'Last'
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StandaloneOSX / Mono2x / Unity 2021.3.45f2
Process completed with exit code 1.
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StandaloneOSX / Mono2x / Unity 6000.4.0f1
Canceling since a higher priority waiting request for Audience SDK — PlayMode (IL2CPP + Mono)-refs/pull/729/merge exists
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StandaloneWindows64 / Mono2x / Unity 2022.3.62f2
Canceling since a higher priority waiting request for Audience SDK — PlayMode (IL2CPP + Mono)-refs/pull/729/merge exists
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StandaloneWindows64 / IL2CPP / Unity 2021.3.45f2
Canceling since a higher priority waiting request for Audience SDK — PlayMode (IL2CPP + Mono)-refs/pull/729/merge exists
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StandaloneOSX / Mono2x / Unity 2022.3.62f2
Canceling since a higher priority waiting request for Audience SDK — PlayMode (IL2CPP + Mono)-refs/pull/729/merge exists
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StandaloneWindows64 / IL2CPP / Unity 2022.3.62f2
Canceling since a higher priority waiting request for Audience SDK — PlayMode (IL2CPP + Mono)-refs/pull/729/merge exists
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StandaloneOSX / IL2CPP / Unity 6000.4.0f1
Canceling since a higher priority waiting request for Audience SDK — PlayMode (IL2CPP + Mono)-refs/pull/729/merge exists
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StandaloneWindows64 / IL2CPP / Unity 6000.4.0f1
Canceling since a higher priority waiting request for Audience SDK — PlayMode (IL2CPP + Mono)-refs/pull/729/merge exists
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StandaloneWindows64 / Mono2x / Unity 6000.4.0f1
Canceling since a higher priority waiting request for Audience SDK — PlayMode (IL2CPP + Mono)-refs/pull/729/merge exists
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StandaloneWindows64 / Mono2x / Unity 2021.3.45f2
Canceling since a higher priority waiting request for Audience SDK — PlayMode (IL2CPP + Mono)-refs/pull/729/merge exists
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StandaloneOSX / IL2CPP / Unity 2022.3.62f2
Canceling since a higher priority waiting request for Audience SDK — PlayMode (IL2CPP + Mono)-refs/pull/729/merge exists
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Audience SDK — PlayMode (IL2CPP + Mono)
Canceling since a higher priority waiting request for Audience SDK — PlayMode (IL2CPP + Mono)-refs/pull/729/merge exists
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StandaloneOSX / IL2CPP / Unity 2021.3.45f2
Canceling since a higher priority waiting request for Audience SDK — PlayMode (IL2CPP + Mono)-refs/pull/729/merge exists
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StandaloneOSX / IL2CPP / Unity 2021.3.45f2
No test report files were found
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StandaloneOSX / IL2CPP / Unity 2021.3.45f2
The operation was canceled.
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StandaloneOSX / Mono2x / Unity 2021.3.45f2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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StandaloneOSX / Mono2x / Unity 2021.3.45f2
No file matches path artifacts/test-results.xml
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StandaloneOSX / IL2CPP / Unity 2021.3.45f2
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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StandaloneOSX / IL2CPP / Unity 2021.3.45f2
No file matches path artifacts/test-results.xml
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StandaloneOSX / IL2CPP / Unity 2021.3.45f2
No Unity log file at artifacts/unity.log.
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Artifacts
Produced during runtime
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playmode-IL2CPP-StandaloneOSX-2021.3.45f2
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105 KB |
sha256:4379a5035aecc6bface3b909f58f23ee4c0e6335e47e7f41029762be57db00c1
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playmode-Mono2x-StandaloneOSX-2021.3.45f2
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116 KB |
sha256:a8e5c4c7c2fdc83bffa3f174b306efa8a6ab64b98f3ecd3af2aabfb2d346cd48
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