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using UnityEngine;
using UnityEditor;
using UnityEditor.SceneManagement;
using AltTester.AltTesterUnitySDK.Editor;
using System;
using AltTester.AltTesterUnitySDK.Commands;
using AltTester.AltTesterSDK.Driver;
public class MobileBuilder
{
private const string DefaultAndroidBuildPath = "Builds/Android/SampleApp.apk";
private const string DefaultiOSBuildPath = "Builds/iOS";
static void Build()
{
var platform = GetPlatformFromArgs();
string defaultBuildPath = platform == BuildTarget.Android ? DefaultAndroidBuildPath : DefaultiOSBuildPath;
BuildPlayer(defaultBuildPath, BuildOptions.Development, platform);
}
static void BuildForAltTester()
{
var platform = GetPlatformFromArgs();
string defaultBuildPath = platform == BuildTarget.Android ? DefaultAndroidBuildPath : DefaultiOSBuildPath;
BuildPlayer(defaultBuildPath, BuildOptions.Development | BuildOptions.IncludeTestAssemblies, platform, true);
}
private static void BuildPlayer(string defaultBuildPath, BuildOptions buildOptions, BuildTarget platform, bool setupForAltTester = false)
{
try
{
string buildPath = GetBuildPathFromArgs(defaultBuildPath);
if (platform == BuildTarget.iOS)
{
string bundleIdentifier = GetBundleIdentifierFromArgs();
PlayerSettings.applicationIdentifier = bundleIdentifier;
}
BuildPlayerOptions buildPlayerOptions = CreateBuildPlayerOptions(buildPath, buildOptions, platform);
if (setupForAltTester)
{
SetupAltTester(buildPlayerOptions, platform);
}
var results = BuildPipeline.BuildPlayer(buildPlayerOptions);
if (setupForAltTester)
{
// Clean up AltTester settings after build
AltBuilder.RemoveAltTesterFromScriptingDefineSymbols(platform == BuildTarget.Android ? BuildTargetGroup.Android : BuildTargetGroup.iOS);
RemoveAltFromScene(buildPlayerOptions.scenes[0]);
}
}
catch (Exception exception)
{
Debug.LogException(exception);
}
}
private static string GetBuildPathFromArgs(string defaultBuildPath)
{
string[] args = Environment.GetCommandLineArgs();
for (int i = 0; i < args.Length; i++)
{
if (args[i] == "--buildPath" && i + 1 < args.Length)
{
return args[i + 1];
}
}
return defaultBuildPath;
}
private static BuildTarget GetPlatformFromArgs()
{
string[] args = Environment.GetCommandLineArgs();
for (int i = 0; i < args.Length; i++)
{
if (args[i] == "--platform" && i + 1 < args.Length)
{
return args[i + 1].Equals("iOS", StringComparison.OrdinalIgnoreCase) ? BuildTarget.iOS : BuildTarget.Android;
}
}
return BuildTarget.Android; // Default to Android if no platform is specified
}
private static string GetBundleIdentifierFromArgs()
{
string[] args = Environment.GetCommandLineArgs();
for (int i = 0; i < args.Length; i++)
{
if (args[i] == "--bundleIdentifier" && i + 1 < args.Length)
{
return args[i + 1];
}
}
return "com.immutable.Immutable-Sample";
}
private static string? GetAltTesterHostFromArgs()
{
string[] args = Environment.GetCommandLineArgs();
for (int i = 0; i < args.Length; i++)
{
if (args[i] == "--host" && i + 1 < args.Length)
{
return args[i + 1];
}
}
return null;
}
private static BuildPlayerOptions CreateBuildPlayerOptions(string buildPath, BuildOptions buildOptions, BuildTarget platform)
{
return new BuildPlayerOptions
{
scenes = new[]
{
"Assets/Scenes/Passport/Initialisation.unity",
"Assets/Scenes/Passport/UnauthenticatedScene.unity",
"Assets/Scenes/Passport/AuthenticatedScene.unity",
"Assets/Scenes/Passport/ZkEvm/ZkEvmGetBalance.unity",
"Assets/Scenes/Passport/ZkEvm/ZkEvmGetTransactionReceipt.unity",
"Assets/Scenes/Passport/ZkEvm/ZkEvmSendTransaction.unity",
"Assets/Scenes/Passport/ZkEvm/ZkEVMSignTypedData.unity",
"Assets/Scenes/Passport/Other/SetCallTimeout.unity"
},
locationPathName = buildPath,
target = platform,
options = buildOptions
};
}
private static void SetupAltTester(BuildPlayerOptions buildPlayerOptions, BuildTarget platform)
{
AltBuilder.AddAltTesterInScriptingDefineSymbolsGroup(platform == BuildTarget.Android ? BuildTargetGroup.Android : BuildTargetGroup.iOS);
AltBuilder.CreateJsonFileForInputMappingOfAxis();
var instrumentationSettings = new AltInstrumentationSettings();
var host = System.Environment.GetEnvironmentVariable("ALTSERVER_HOST") ?? GetAltTesterHostFromArgs();
if (!string.IsNullOrEmpty(host))
{
instrumentationSettings.AltServerHost = host;
}
var port = System.Environment.GetEnvironmentVariable("ALTSERVER_PORT");
if (!string.IsNullOrEmpty(port))
{
instrumentationSettings.AltServerPort = int.Parse(port);
}
else
{
instrumentationSettings.AltServerPort = 13000;
}
instrumentationSettings.ResetConnectionData = true;
AltBuilder.InsertAltInScene(buildPlayerOptions.scenes[0], instrumentationSettings);
}
public static void RemoveAltFromScene(string scene)
{
Debug.Log("Removing AltTesterPrefab from the [" + scene + "] scene.");
var sceneToModify = EditorSceneManager.OpenScene(scene);
// Find the AltTesterPrefab instance in the scene
var altRunner = GameObject.FindFirstObjectByType<AltRunner>();
if (altRunner != null)
{
// Destroy the AltTesterPrefab instance
GameObject.DestroyImmediate(altRunner.gameObject);
// Mark the scene as dirty and save it
EditorSceneManager.MarkSceneDirty(sceneToModify);
EditorSceneManager.SaveOpenScenes();
Debug.Log("AltTesterPrefab successfully removed from the [" + scene + "] scene.");
}
else
{
Debug.LogWarning("AltTesterPrefab was not found in the [" + scene + "] scene.");
}
}
}