Commit 5806341
ci(audience): capture standalone test player log on Linux (SDK-317)
- PlayMode tests on StandaloneLinux64 build a separate player binary
that runs the suite. The editor stdout the workflow tees never sees
the player's HTTP traces, OnError callbacks, or cert failures.
- Without this capture, "39 passed" only tells us FlushAsync returned
without throwing. Whether events reached CDP cannot be verified, and
any silent OnError-class failure is invisible.
- Adds a find + cp inside the docker bash that copies every Player.log
under /root/.config/unity3d/<Company>/<Product>/ into
artifacts/Player-<Company>-<Product>.log before the container exits.
- upload-artifact now includes artifacts/Player-*.log alongside
playmode.log and activation.log.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>1 parent 354b52d commit 5806341
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