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fix: inline all parcel code-split chunks into single script
Parcel was generating code-split chunks (ccip.*.js) that contained critical module definitions like 'i0WSe' (esmodule-helpers). These modules were referenced but not defined in the main bundle, causing runtime errors. The transform script now: 1. Extracts Parcel's inline JavaScript from the HTML 2. Reads all external .js files (code-split chunks) 3. Consolidates everything into a single <script> tag 4. Properly replaces the original script tag instead of appending This ensures all module definitions are present in the single-file bundle served by GameBridgeServer.
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