Commit 6a44f72
feat(audience): normalize platform wire values, add isEditor (SDK-343)
- platform now sends Windows, macOS, Linux, iOS, Android. WindowsPlayer/WindowsEditor
and OSXPlayer/OSXEditor and LinuxPlayer/LinuxEditor each collapse to one OS string.
Studios no longer need LIKE 'Windows%' to filter by OS.
- New isEditor bool on game_launch sources from Application.isEditor. Replaces the
Player vs Editor signal previously buried inside platform, so studios can filter dev
runs cleanly.
- Unmapped RuntimePlatform values (console, WebGL, server builds) still fall back to
the raw enum string so console traffic is not silently dropped.
- osFamily is intentionally left as the raw SystemInfo.operatingSystemFamily value
(Windows, MacOSX, Linux, Other), so power users still have direct access to Unity's
view. platform is the curated public field; osFamily is the passthrough.
- DeviceCollectorTests covers the new platform mappings and isEditor true/false.
ImmutableAudienceTests provider example updated to "Windows".
Breaking wire-format change. Blocks immutable/documentation#83 (SDK-319).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>1 parent d4998a8 commit 6a44f72
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- src/Packages/Audience
- Runtime/Unity
- Tests/Runtime
- Unity
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