When run from the editor it works fine, but when bundling it cause the app to crash/hang forever.
ERROR:GAMESYS: Failed to create shader program '/shader_-3396599698792945785.spc':
WARNING:RESOURCE: Unable to create resource: /shader_-3396599698792945785.spc: FORMAT_ERROR
WARNING:RESOURCE: Unable to create resource: /builtins/materials/gui_paged_atlas.materialc: FORMAT_ERROR
WARNING:RESOURCE: Unable to create resource: /main/main.guic: FORMAT_ERROR
WARNING:RESOURCE: Unable to create resource: /_generated_73fc41fdd6c0abfc.goc: FORMAT_ERROR
ERROR:GAMEOBJECT: Could not instantiate game object from prototype /_generated_73fc41fdd6c0abfc.goc.
ERROR:GAMEOBJECT: Child not found: /cameras/camera_2d
WARNING:RESOURCE: Unable to create resource: /main/main.collectionc: FORMAT_ERROR
Here is an example project:
paged_atlas_testing.zip
When run from the editor it works fine, but when bundling it cause the app to crash/hang forever.
Here is an example project:
paged_atlas_testing.zip