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Add support for paged material atlases #4

@Qwarr

Description

@Qwarr

When run from the editor it works fine, but when bundling it cause the app to crash/hang forever.

ERROR:GAMESYS: Failed to create shader program '/shader_-3396599698792945785.spc': 
WARNING:RESOURCE: Unable to create resource: /shader_-3396599698792945785.spc: FORMAT_ERROR
WARNING:RESOURCE: Unable to create resource: /builtins/materials/gui_paged_atlas.materialc: FORMAT_ERROR
WARNING:RESOURCE: Unable to create resource: /main/main.guic: FORMAT_ERROR
WARNING:RESOURCE: Unable to create resource: /_generated_73fc41fdd6c0abfc.goc: FORMAT_ERROR
ERROR:GAMEOBJECT: Could not instantiate game object from prototype /_generated_73fc41fdd6c0abfc.goc.
ERROR:GAMEOBJECT: Child not found: /cameras/camera_2d
WARNING:RESOURCE: Unable to create resource: /main/main.collectionc: FORMAT_ERROR

Here is an example project:
paged_atlas_testing.zip

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