|
20 | 20 | import isaaclab.sim as sim_utils |
21 | 21 | import isaaclab.utils.math as math_utils |
22 | 22 | from isaaclab.markers import VisualizationMarkers |
23 | | -from isaaclab.sensors.camera import Camera, TiledCamera |
| 23 | +from isaaclab.sensors.camera import Camera |
24 | 24 | from isaaclab.sensors.sensor_base import SensorBase |
25 | 25 | from isaaclab.sim import SimulationContext |
26 | 26 | from isaaclab.utils.math import quat_apply, quat_inv |
@@ -66,7 +66,7 @@ class VisuoTactileSensor(SensorBase): |
66 | 66 | The following requirements must be satisfied for proper sensor operation: |
67 | 67 |
|
68 | 68 | **Camera Tactile Imaging** |
69 | | - If ``enable_camera_tactile=True``, a valid ``camera_cfg`` (TiledCameraCfg) must be |
| 69 | + If ``enable_camera_tactile=True``, a valid ``camera_cfg`` (CameraCfg) must be |
70 | 70 | provided with appropriate camera parameters. |
71 | 71 |
|
72 | 72 | **Force Field Computation** |
@@ -98,7 +98,7 @@ def __init__(self, cfg: VisuoTactileSensorCfg): |
98 | 98 | self._data: VisuoTactileSensorData = VisuoTactileSensorData() |
99 | 99 |
|
100 | 100 | # Camera-based tactile sensing |
101 | | - self._camera_sensor: Camera | TiledCamera | None = None |
| 101 | + self._camera_sensor: Camera | None = None |
102 | 102 | self._nominal_tactile: dict | None = None |
103 | 103 |
|
104 | 104 | # Force field tactile sensing |
@@ -262,7 +262,7 @@ def _initialize_camera_tactile(self): |
262 | 262 | self._tactile_rgb_render = GelsightRender(self.cfg.render_cfg, device=self.device) |
263 | 263 |
|
264 | 264 | # Create camera sensor |
265 | | - self._camera_sensor = TiledCamera(self.cfg.camera_cfg) |
| 265 | + self._camera_sensor = Camera(self.cfg.camera_cfg) |
266 | 266 |
|
267 | 267 | # Initialize camera |
268 | 268 | if not self._camera_sensor.is_initialized: |
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