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393 lines (343 loc) · 11.2 KB
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part of '../../loading_icon_button.dart';
/// A customizable loading button with different states and animations
class LoadingButton extends StatefulWidget {
/// Creates a LoadingButton
const LoadingButton({
super.key,
this.type = ButtonType.elevated,
this.onPressed,
this.child,
this.loadingWidget,
this.successWidget,
this.errorWidget,
this.style,
this.animationDuration,
this.successDuration,
this.errorDuration,
this.width,
this.height,
this.loadingText,
this.successText,
this.errorText,
this.resetAfterDuration = true,
this.enableHapticFeedback,
this.onError,
this.onStateChanged,
});
/// The type of button to create
final ButtonType type;
/// Called when the button is pressed
final AsyncCallback? onPressed;
/// The widget to display when the button is in idle state
final Widget? child;
/// The widget to display when the button is loading
final Widget? loadingWidget;
/// The widget to display when the button is in success state
final Widget? successWidget;
/// The widget to display when the button is in error state
final Widget? errorWidget;
/// The style configuration for the button
final LoadingButtonStyle? style;
/// Duration for animations
final Duration? animationDuration;
/// Duration to show success state
final Duration? successDuration;
/// Duration to show error state
final Duration? errorDuration;
/// Width of the button
final double? width;
/// Height of the button
final double? height;
/// Text to display during loading
final String? loadingText;
/// Text to display on success
final String? successText;
/// Text to display on error
final String? errorText;
/// Whether to reset to idle state after success/error duration
final bool resetAfterDuration;
/// Whether to enable haptic feedback
final bool? enableHapticFeedback;
/// Called when an error occurs
final Function(dynamic)? onError;
/// Called when the button state changes
final Function(ActionState)? onStateChanged;
@override
State<LoadingButton> createState() => _LoadingButtonState();
}
class _LoadingButtonState extends State<LoadingButton>
with TickerProviderStateMixin {
late final AnimationController _animationController;
late final AnimationController _scaleController;
late final BehaviorSubject<ActionState> _stateSubject;
final LoadingButtonConfig _config = LoadingButtonConfig();
ActionState _currentState = ActionState.idle;
@override
void initState() {
super.initState();
_animationController = AnimationController(
duration: widget.animationDuration ?? _config.defaultAnimationDuration,
vsync: this,
);
_scaleController = AnimationController(
duration: const Duration(milliseconds: 100),
vsync: this,
);
_stateSubject = BehaviorSubject<ActionState>.seeded(ActionState.idle);
// Listen to state changes
_stateSubject.stream.listen((state) {
if (mounted) {
setState(() {
_currentState = state;
});
widget.onStateChanged?.call(state);
_handleStateAnimation(state);
}
});
}
@override
void dispose() {
_animationController.dispose();
_scaleController.dispose();
_stateSubject.close();
super.dispose();
}
void _handleStateAnimation(ActionState state) {
switch (state) {
case ActionState.loading:
_animationController.repeat();
break;
case ActionState.success:
_animationController.forward();
_scheduleReset(
widget.successDuration ?? _config.defaultSuccessDuration);
break;
case ActionState.error:
_animationController.forward();
_scheduleReset(widget.errorDuration ?? _config.defaultErrorDuration);
break;
case ActionState.idle:
case ActionState.disabled:
_animationController.reset();
break;
}
}
void _scheduleReset(Duration duration) {
if (widget.resetAfterDuration) {
Future.delayed(duration, () {
if (mounted) {
_stateSubject.add(ActionState.idle);
}
});
}
}
Future<void> _handlePress() async {
if (_currentState != ActionState.idle) return;
// Haptic feedback
if (widget.enableHapticFeedback ?? _config.enableHapticFeedback) {
await HapticFeedback.lightImpact();
}
// Scale animation
await _scaleController.forward();
await _scaleController.reverse();
if (widget.onPressed == null) return;
try {
_stateSubject.add(ActionState.loading);
await widget.onPressed?.call();
if (mounted) {
_stateSubject.add(ActionState.success);
}
} catch (error) {
if (mounted) {
_stateSubject.add(ActionState.error);
}
widget.onError?.call(error);
if (_config.debugMode) {
debugPrint('LoadingButton Error: $error');
}
}
}
Widget _buildChild() {
switch (_currentState) {
case ActionState.loading:
return widget.loadingWidget ??
(widget.loadingText != null
? Text(widget.loadingText!)
: _config.defaultLoadingWidget);
case ActionState.success:
return widget.successWidget ??
(widget.successText != null
? Text(widget.successText!)
: _config.defaultSuccessWidget);
case ActionState.error:
return widget.errorWidget ??
(widget.errorText != null
? Text(widget.errorText!)
: _config.defaultErrorWidget);
case ActionState.idle:
case ActionState.disabled:
return widget.child ?? const SizedBox.shrink();
}
}
Color _getBackgroundColor() {
final style = widget.style;
switch (_currentState) {
case ActionState.loading:
return style?.loadingBackgroundColor ??
style?.backgroundColor ??
Theme.of(context).primaryColor;
case ActionState.success:
return style?.successBackgroundColor ?? Colors.green;
case ActionState.error:
return style?.errorBackgroundColor ?? Colors.red;
case ActionState.disabled:
return style?.disabledBackgroundColor ?? Colors.grey;
case ActionState.idle:
return style?.backgroundColor ?? Theme.of(context).primaryColor;
}
}
Color _getForegroundColor() {
final style = widget.style;
switch (_currentState) {
case ActionState.disabled:
return style?.disabledForegroundColor ?? Colors.grey.shade400;
default:
return style?.foregroundColor ?? Colors.white;
}
}
Widget _buildButton() {
final screenSize = MediaQuery.of(context).size;
final isTablet = screenSize.width > 600;
final buttonWidth = widget.width ??
(isTablet ? _config.defaultWidth * 1.2 : _config.defaultWidth);
final buttonHeight = widget.height ?? _config.defaultHeight;
return AnimatedBuilder(
animation: _scaleController,
builder: (context, child) {
return Transform.scale(
scale: 1.0 - (_scaleController.value * 0.05),
child: AnimatedContainer(
duration:
widget.animationDuration ?? _config.defaultAnimationDuration,
width: buttonWidth,
height: buttonHeight,
child: child,
),
);
},
child: _buildButtonByType(),
);
}
Widget _buildButtonByType() {
final backgroundColor = _getBackgroundColor();
final foregroundColor = _getForegroundColor();
final isEnabled =
_currentState == ActionState.idle && widget.onPressed != null;
switch (widget.type) {
case ButtonType.elevated:
return ElevatedButton(
onPressed: isEnabled ? _handlePress : null,
style: ElevatedButton.styleFrom(
backgroundColor: backgroundColor,
foregroundColor: foregroundColor,
elevation: widget.style?.elevation,
shadowColor: widget.style?.shadowColor,
padding: widget.style?.padding,
alignment: widget.style?.alignment,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(
widget.style?.borderRadius ?? _config.defaultBorderRadius,
),
),
),
child: _buildChild(),
);
case ButtonType.filled:
return FilledButton(
onPressed: isEnabled ? _handlePress : null,
style: FilledButton.styleFrom(
backgroundColor: backgroundColor,
foregroundColor: foregroundColor,
padding: widget.style?.padding,
alignment: widget.style?.alignment,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(
widget.style?.borderRadius ?? _config.defaultBorderRadius,
),
),
),
child: _buildChild(),
);
case ButtonType.outlined:
return OutlinedButton(
onPressed: isEnabled ? _handlePress : null,
style: OutlinedButton.styleFrom(
backgroundColor: backgroundColor,
foregroundColor: foregroundColor,
padding: widget.style?.padding,
alignment: widget.style?.alignment,
side: BorderSide(
color: widget.style?.borderColor ?? foregroundColor,
width: widget.style?.borderWidth ?? 1.0,
),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(
widget.style?.borderRadius ?? _config.defaultBorderRadius,
),
),
),
child: _buildChild(),
);
case ButtonType.text:
return TextButton(
onPressed: isEnabled ? _handlePress : null,
style: TextButton.styleFrom(
backgroundColor: backgroundColor,
foregroundColor: foregroundColor,
padding: widget.style?.padding,
alignment: widget.style?.alignment,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(
widget.style?.borderRadius ?? _config.defaultBorderRadius,
),
),
),
child: _buildChild(),
);
case ButtonType.icon:
return IconButton(
onPressed: isEnabled ? _handlePress : null,
icon: _buildChild(),
iconSize: widget.style?.iconSize,
color: foregroundColor,
style: IconButton.styleFrom(
backgroundColor: backgroundColor,
padding: widget.style?.padding,
),
);
}
}
@override
Widget build(BuildContext context) {
return Semantics(
button: true,
enabled: _currentState == ActionState.idle && widget.onPressed != null,
label: _getSemanticLabel(),
child: _buildButton(),
);
}
String _getSemanticLabel() {
switch (_currentState) {
case ActionState.loading:
return widget.loadingText ?? 'Loading';
case ActionState.success:
return widget.successText ?? 'Success';
case ActionState.error:
return widget.errorText ?? 'Error';
case ActionState.disabled:
return 'Disabled';
case ActionState.idle:
return 'Button';
}
}
}