forked from dolphin-emu/dolphin
-
Notifications
You must be signed in to change notification settings - Fork 2
Expand file tree
/
Copy pathDITConfiguration.h
More file actions
52 lines (43 loc) · 2.03 KB
/
DITConfiguration.h
File metadata and controls
52 lines (43 loc) · 2.03 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
// Copyright 2019 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <string>
#include <unordered_map>
#include <variant>
#include <vector>
#include "Common/CommonTypes.h"
#include "Common/IniFile.h"
#include "InputCommon/DynamicInputTextures/DITData.h"
#include "InputCommon/ImageOperations.h"
namespace InputCommon::DynamicInputTextures
{
class Configuration
{
public:
explicit Configuration(const std::string& json_file);
~Configuration();
bool GenerateTextures(const IniFile& file,
const std::vector<std::string>& controller_names) const;
private:
bool GenerateTexture(const IniFile& file, const std::vector<std::string>& controller_names,
const Data& texture_data) const;
using HostEntries = std::vector<Data::HostEntry>;
bool ApplyEmulatedEntry(const HostEntries& host_entries,
const Data::EmulatedEntry& emulated_entry,
const IniFile::Section* section, ImagePixelData& image_to_write,
bool preserve_aspect_ratio) const;
bool ApplyEmulatedSingleEntry(const HostEntries& host_entries,
const std::vector<std::string> keys,
const std::optional<std::string> tag, const Rect& region,
ImagePixelData& image_to_write, bool preserve_aspect_ratio) const;
bool ApplyEmulatedMultiEntry(const HostEntries& host_entries,
const Data::EmulatedMultiEntry& emulated_entry,
const IniFile::Section* section, ImagePixelData& image_to_write,
bool preserve_aspect_ratio) const;
std::vector<std::string> GetKeysFrom(const Data::EmulatedEntry& emulated_entry) const;
std::vector<std::string> GetKeysFrom(const Data::EmulatedMultiEntry& emulated_entry) const;
std::vector<Data> m_dynamic_input_textures;
std::string m_base_path;
bool m_valid = true;
};
} // namespace InputCommon::DynamicInputTextures