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TestOgreAnim.java
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128 lines (113 loc) · 5.05 KB
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/*
* Copyright (c) 2009-2020 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package jme3test.model.anim;
import com.jme3.anim.AnimClip;
import com.jme3.anim.AnimComposer;
import com.jme3.anim.SkinningControl;
import com.jme3.anim.tween.Tween;
import com.jme3.anim.tween.Tweens;
import com.jme3.anim.tween.action.Action;
import com.jme3.anim.tween.action.BaseAction;
import com.jme3.anim.tween.action.LinearBlendSpace;
import com.jme3.app.SimpleApplication;
import com.jme3.input.KeyInput;
import com.jme3.input.controls.ActionListener;
import com.jme3.input.controls.KeyTrigger;
import com.jme3.light.DirectionalLight;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Quaternion;
import com.jme3.math.Vector3f;
import com.jme3.scene.Geometry;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial;
import com.jme3.scene.shape.Box;
/**
* Example demonstrating Ogre model animation.
*
* @deprecated as of jMonkeyEngine 3.10, for removal in a future version.
* Consider using glTF.
*/
@Deprecated
public class TestOgreAnim extends SimpleApplication implements ActionListener {
private AnimComposer animComposer;
private static Action currentAction;
public static void main(String[] args) {
TestOgreAnim app = new TestOgreAnim();
app.start();
}
@Override
public void simpleInitApp() {
flyCam.setMoveSpeed(10f);
cam.setLocation(new Vector3f(6.4013605f, 7.488437f, 12.843031f));
cam.setRotation(new Quaternion(-0.060740203f, 0.93925786f, -0.2398315f, -0.2378785f));
DirectionalLight dl = new DirectionalLight();
dl.setDirection(new Vector3f(-0.1f, -0.7f, -1).normalizeLocal());
dl.setColor(new ColorRGBA(1f, 1f, 1f, 1.0f));
rootNode.addLight(dl);
Spatial model = assetManager.loadModel("Models/Oto/Oto.mesh.xml");
model.center();
animComposer = model.getControl(AnimComposer.class);
animComposer.actionBlended("Attack", new LinearBlendSpace(0f, 0.5f), "Dodge");
for (AnimClip animClip : animComposer.getAnimClips()) {
Action action = animComposer.action(animClip.getName());
if(!"stand".equals(animClip.getName())) {
action = new BaseAction(Tweens.sequence(action, Tweens.callMethod(this, "backToStand", animComposer)));
}
animComposer.addAction(animClip.getName(), action);
}
currentAction = animComposer.setCurrentAction("stand"); // Walk, pull, Dodge, stand, push
SkinningControl skinningControl = model.getControl(SkinningControl.class);
skinningControl.setHardwareSkinningPreferred(false);
Box b = new Box(.25f, 3f, .25f);
Geometry item = new Geometry("Item", b);
item.move(0, 1.5f, 0);
item.setMaterial(assetManager.loadMaterial("Common/Materials/RedColor.j3m"));
Node n = skinningControl.getAttachmentsNode("hand.right");
n.attachChild(item);
rootNode.attachChild(model);
inputManager.addListener(this, "Attack");
inputManager.addMapping("Attack", new KeyTrigger(KeyInput.KEY_SPACE));
}
public Tween backToStand(AnimComposer animComposer) {
currentAction = animComposer.setCurrentAction("stand");
return currentAction;
}
@Override
public void onAction(String binding, boolean value, float tpf) {
if (binding.equals("Attack") && value) {
if (currentAction != null && !currentAction.equals(animComposer.getAction("Dodge"))) {
currentAction = animComposer.setCurrentAction("Dodge");
currentAction.setSpeed(0.1f);
}
}
}
}