@@ -54,11 +54,8 @@ public enum NativeLibraries {
5454 // Delegate loading to lwjgl.
5555 System .setProperty ("org.lwjgl.librarypath" ,
5656 Paths .get (libPath ).getParent ().toAbsolutePath ().toString ()))
57- .addNativeVariant (Platform .Windows32 , "lwjgl.dll" )
5857 .addNativeVariant (Platform .Windows64 , "lwjgl64.dll" )
59- .addNativeVariant (Platform .Linux32 , "liblwjgl.so" )
6058 .addNativeVariant (Platform .Linux64 , "liblwjgl64.so" )
61- .addNativeVariant (Platform .MacOSX32 , "liblwjgl.dylib" )
6259 .addNativeVariant (Platform .MacOSX64 , "liblwjgl.dylib" )
6360 ),
6461
@@ -68,26 +65,19 @@ public enum NativeLibraries {
6865 * Native OpenAL audio libraries for LWJGL 2 required by jme3-lwjgl backend.
6966 */
7067 OpenAL (new LibraryInfo ("openal" )
71- .addNativeVariant (Platform .Windows32 , "OpenAL32.dll" )
7268 .addNativeVariant (Platform .Windows64 , "OpenAL64.dll" )
73- .addNativeVariant (Platform .Linux32 , "libopenal.so" )
7469 .addNativeVariant (Platform .Linux64 , "libopenal64.so" )
75- .addNativeVariant (Platform .MacOSX32 , "openal.dylib" , "libopenal.dylib" )
7670 .addNativeVariant (Platform .MacOSX64 , "openal.dylib" , "libopenal.dylib" )
7771 ),
7872
7973 /**
8074 * Native bullet physics libraries required by Minie library.
8175 */
8276 BulletJme (new LibraryInfo ("bulletjme" )
83- .addNativeVariant (Platform .Windows32 , "native/windows/x86/bulletjme.dll" , "bulletjme-x86.dll" )
8477 .addNativeVariant (Platform .Windows64 , "native/windows/x86_64/bulletjme.dll" , "bulletjme-x86_64.dll" )
8578 .addNativeVariant (Platform .Windows_ARM64 , "native/windows/arm64/bulletjme.dll" , "bulletjme-arm64.dll" )
86- .addNativeVariant (Platform .Linux32 , "native/linux/x86/libbulletjme.so" , "libbulletjme-x86.so" )
8779 .addNativeVariant (Platform .Linux64 , "native/linux/x86_64/libbulletjme.so" , "libbulletjme-x86_64.so" )
88- .addNativeVariant (Platform .Linux_ARM32 , "native/linux/arm32/libbulletjme.so" , "libbulletjme-arm32.so" )
8980 .addNativeVariant (Platform .Linux_ARM64 , "native/linux/arm64/libbulletjme.so" , "libbulletjme-arm64.so" )
90- .addNativeVariant (Platform .MacOSX32 , "native/osx/x86/libbulletjme.dylib" , "libbulletjme-x86.dylib" )
9181 .addNativeVariant (Platform .MacOSX64 , "native/osx/x86_64/libbulletjme.dylib" , "libbulletjme-x86_64.dylib" )
9282 .addNativeVariant (Platform .MacOSX_ARM64 , "native/osx/arm64/libbulletjme.dylib" , "libbulletjme-arm64.dylib" )
9383 ),
@@ -100,11 +90,8 @@ public enum NativeLibraries {
10090 // Delegate loading to jinput.
10191 System .setProperty ("net.java.games.input.librarypath" ,
10292 Paths .get (libPath ).getParent ().toAbsolutePath ().toString ()))
103- .addNativeVariant (Platform .Windows32 , "jinput-raw.dll" )
10493 .addNativeVariant (Platform .Windows64 , "jinput-raw_64.dll" )
105- .addNativeVariant (Platform .Linux32 , "libjinput-linux.so" )
10694 .addNativeVariant (Platform .Linux64 , "libjinput-linux64.so" )
107- .addNativeVariant (Platform .MacOSX32 , "libjinput-osx.jnilib" , "libjinput-osx.dylib" )
10895 .addNativeVariant (Platform .MacOSX64 , "libjinput-osx.jnilib" , "libjinput-osx.dylib" )
10996 ),
11097
@@ -113,11 +100,8 @@ public enum NativeLibraries {
113100 * (only required on Windows)
114101 */
115102 JInputDX8 (new LibraryInfo ("jinput-dx8" )
116- .addNativeVariant (Platform .Windows32 , "jinput-dx8.dll" , null )
117103 .addNativeVariant (Platform .Windows64 , "jinput-dx8_64.dll" , null )
118- .addNativeVariant (Platform .Linux32 , null )
119104 .addNativeVariant (Platform .Linux64 , null )
120- .addNativeVariant (Platform .MacOSX32 , null )
121105 .addNativeVariant (Platform .MacOSX64 , null )
122106 );
123107
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