@@ -91,11 +91,12 @@ RenderView::RenderView():
9191 addDisplayModeCheckbox (DISPLAY_AIRP, IconPressure , ui::Point (135 , 22 ), " Displays pressure, red is positive and blue is negative" );
9292 addDisplayModeCheckbox (DISPLAY_AIRV, IconVelocity , ui::Point (167 , 4 ), " Displays velocity and positive pressure: up/down adds blue, right/left adds red, still pressure adds green" );
9393 addDisplayModeCheckbox (DISPLAY_AIRH, IconHeat , ui::Point (167 , 22 ), " Displays the temperature of the air like heat display does" );
94- line2 = 200 ;
95- addDisplayModeCheckbox (DISPLAY_WARP, IconWarp , ui::Point (205 , 22 ), " Gravity lensing, Newtonian Gravity bends light with this on" );
96- addDisplayModeCheckbox (DISPLAY_EFFE, IconEffect , ui::Point (205 , 4 ), " Enables moving solids, stickmen guns, and premium(tm) graphics" );
97- addDisplayModeCheckbox (DISPLAY_PERS, IconPersistant, ui::Point (237 , 4 ), " Element paths persist on the screen for a while" );
98- line3 = 270 ;
94+ addDisplayModeCheckbox (DISPLAY_AIRW, IconVort , ui::Point (199 , 4 ), " Displays vorticity, red is clockwise and blue is anticlockwise" );
95+ line2 = 232 ;
96+ addDisplayModeCheckbox (DISPLAY_WARP, IconWarp , ui::Point (237 , 22 ), " Gravity lensing, Newtonian Gravity bends light with this on" );
97+ addDisplayModeCheckbox (DISPLAY_EFFE, IconEffect , ui::Point (237 , 4 ), " Enables moving solids, stickmen guns, and premium(tm) graphics" );
98+ addDisplayModeCheckbox (DISPLAY_PERS, IconPersistant, ui::Point (269 , 4 ), " Element paths persist on the screen for a while" );
99+ line3 = 302 ;
99100
100101 auto addColourModeCheckbox = [this ](unsigned int mode, Icon icon, ui::Point offset, String tooltip) {
101102 auto *colourModeCheckbox = new ModeCheckbox (ui::Point (0 , YRES) + offset, ui::Point (30 , 16 ), " " , tooltip);
@@ -117,11 +118,11 @@ RenderView::RenderView():
117118 } });
118119 AddComponent (colourModeCheckbox);
119120 };
120- addColourModeCheckbox (COLOUR_HEAT, IconHeat , ui::Point (275 , 4 ), " Displays temperatures of the elements, dark blue is coldest, pink is hottest" );
121- addColourModeCheckbox (COLOUR_LIFE, IconLife , ui::Point (275 , 22 ), " Displays the life value of elements in greyscale gradients" );
122- addColourModeCheckbox (COLOUR_GRAD, IconGradient, ui::Point (307 , 22 ), " Changes colors of elements slightly to show heat diffusing through them" );
123- addColourModeCheckbox (COLOUR_BASC, IconBasic , ui::Point (307 , 4 ), " No special effects at all for anything, overrides all other options and deco" );
124- line4 = 340 ;
121+ addColourModeCheckbox (COLOUR_HEAT, IconHeat , ui::Point (307 , 4 ), " Displays temperatures of the elements, dark blue is coldest, pink is hottest" );
122+ addColourModeCheckbox (COLOUR_LIFE, IconLife , ui::Point (307 , 22 ), " Displays the life value of elements in greyscale gradients" );
123+ addColourModeCheckbox (COLOUR_GRAD, IconGradient, ui::Point (339 , 22 ), " Changes colors of elements slightly to show heat diffusing through them" );
124+ addColourModeCheckbox (COLOUR_BASC, IconBasic , ui::Point (339 , 4 ), " No special effects at all for anything, overrides all other options and deco" );
125+ line4 = 372 ;
125126}
126127
127128uint32_t RenderView::CalculateRenderMode ()
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