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threadpool.h
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133 lines (115 loc) · 4.03 KB
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/******************************************************************************\
* Copyright (c) 2021-2026
*
* Author(s):
* Stefan Menzel
*
******************************************************************************
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*
\******************************************************************************/
#ifndef THREAD_POOL_H
#define THREAD_POOL_H
#include <vector>
#include <queue>
#include <memory>
#include <thread>
#include <mutex>
#include <condition_variable>
#include <future>
#include <functional>
#include <stdexcept>
// compatibility with C++17 deprecation of result_of
#if __cplusplus >= 201703L
// std::invoke_result_t should be used from C++17 onwards, but is not available in C++14 and earlier
template<class F, class... Args>
using threadpool_result_t = std::invoke_result_t<F, Args...>;
#else
// std::result_of should be used on C++14 and earlier, but is deprecated in C++17
template<class F, class... Args>
using threadpool_result_t = typename std::result_of<F ( Args... )>::type;
#endif
class CThreadPool
{
public:
CThreadPool() = default;
CThreadPool ( size_t );
template<class F, class... Args>
auto enqueue ( F&& f, Args&&... args ) -> std::future<threadpool_result_t<F, Args...>>;
~CThreadPool();
private:
// need to keep track of threads so we can join them
std::vector<std::thread> workers;
// the task queue
std::queue<std::function<void()>> tasks;
// synchronization
std::mutex queue_mutex;
std::condition_variable condition;
bool stop = false;
};
// the constructor just launches some amount of workers
inline CThreadPool::CThreadPool ( size_t threads ) : stop ( false )
{
for ( size_t i = 0; i < threads; ++i )
{
workers.emplace_back ( [this] {
for ( ;; )
{
std::function<void()> task;
{
std::unique_lock<std::mutex> lock ( this->queue_mutex );
this->condition.wait ( lock, [this] { return this->stop || !this->tasks.empty(); } );
if ( this->stop && this->tasks.empty() )
{
return;
}
task = std::move ( this->tasks.front() );
this->tasks.pop();
}
task();
}
} );
}
}
// add new work item to the pool
template<class F, class... Args>
auto CThreadPool::enqueue ( F&& f, Args&&... args ) -> std::future<threadpool_result_t<F, Args...>>
{
using return_type = threadpool_result_t<F, Args...>;
auto task = std::make_shared<std::packaged_task<return_type()>> ( std::bind ( std::forward<F> ( f ), std::forward<Args> ( args )... ) );
std::future<return_type> res = task->get_future();
{
std::unique_lock<std::mutex> lock ( queue_mutex );
// don't allow enqueueing after stopping the pool
if ( stop )
throw std::runtime_error ( "enqueue on stopped CThreadPool" );
tasks.emplace ( [task]() { ( *task )(); } );
}
condition.notify_one();
return res;
}
// the destructor joins all threads
inline CThreadPool::~CThreadPool()
{
{
std::unique_lock<std::mutex> lock ( queue_mutex );
stop = true;
}
condition.notify_all();
for ( std::thread& worker : workers )
worker.join();
}
#endif