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/**
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @format
*/
import type * as React from 'react';
import {Constructor} from '../../../types/private/Utilities';
import {Insets} from '../../../types/public/Insets';
import {HostInstance} from '../../../types/public/ReactNativeTypes';
import {ColorValue, StyleProp} from '../../StyleSheet/StyleSheet';
import {ViewStyle} from '../../StyleSheet/StyleSheetTypes';
import {
NativeSyntheticEvent,
NativeTouchEvent,
} from '../../Types/CoreEventTypes';
import {RefreshControlProps} from '../RefreshControl/RefreshControl';
import {Touchable} from '../Touchable/Touchable';
import {ViewProps} from '../View/ViewPropTypes';
import {View} from '../View/View';
// See https://reactnative.dev/docs/scrollview#contentoffset
export interface PointProp {
x: number;
y: number;
}
export interface ScrollResponderEvent
extends NativeSyntheticEvent<NativeTouchEvent> {}
interface SubscribableMixin {
/**
* Special form of calling `addListener` that *guarantees* that a
* subscription *must* be tied to a component instance, and therefore will
* be cleaned up when the component is unmounted. It is impossible to create
* the subscription and pass it in - this method must be the one to create
* the subscription and therefore can guarantee it is retained in a way that
* will be cleaned up.
*
* @param eventEmitter emitter to subscribe to.
* @param eventType Type of event to listen to.
* @param listener Function to invoke when event occurs.
* @param context Object to use as listener context.
*/
addListenerOn(
eventEmitter: any,
eventType: string,
listener: () => any,
context: any,
): void;
}
interface ScrollResponderMixin extends SubscribableMixin {
/**
* Invoke this from an `onScroll` event.
*/
scrollResponderHandleScrollShouldSetResponder(): boolean;
/**
* Merely touch starting is not sufficient for a scroll view to become the
* responder. Being the "responder" means that the very next touch move/end
* event will result in an action/movement.
*
* Invoke this from an `onStartShouldSetResponder` event.
*
* `onStartShouldSetResponder` is used when the next move/end will trigger
* some UI movement/action, but when you want to yield priority to views
* nested inside of the view.
*
* There may be some cases where scroll views actually should return `true`
* from `onStartShouldSetResponder`: Any time we are detecting a standard tap
* that gives priority to nested views.
*
* - If a single tap on the scroll view triggers an action such as
* recentering a map style view yet wants to give priority to interaction
* views inside (such as dropped pins or labels), then we would return true
* from this method when there is a single touch.
*
* - Similar to the previous case, if a two finger "tap" should trigger a
* zoom, we would check the `touches` count, and if `>= 2`, we would return
* true.
*
*/
scrollResponderHandleStartShouldSetResponder(): boolean;
/**
* There are times when the scroll view wants to become the responder
* (meaning respond to the next immediate `touchStart/touchEnd`), in a way
* that *doesn't* give priority to nested views (hence the capture phase):
*
* - Currently animating.
* - Tapping anywhere that is not the focused input, while the keyboard is
* up (which should dismiss the keyboard).
*
* Invoke this from an `onStartShouldSetResponderCapture` event.
*/
scrollResponderHandleStartShouldSetResponderCapture(
e: ScrollResponderEvent,
): boolean;
/**
* Invoke this from an `onResponderReject` event.
*
* Some other element is not yielding its role as responder. Normally, we'd
* just disable the `UIScrollView`, but a touch has already began on it, the
* `UIScrollView` will not accept being disabled after that. The easiest
* solution for now is to accept the limitation of disallowing this
* altogether. To improve this, find a way to disable the `UIScrollView` after
* a touch has already started.
*/
scrollResponderHandleResponderReject(): any;
/**
* We will allow the scroll view to give up its lock iff it acquired the lock
* during an animation. This is a very useful default that happens to satisfy
* many common user experiences.
*
* - Stop a scroll on the left edge, then turn that into an outer view's
* backswipe.
* - Stop a scroll mid-bounce at the top, continue pulling to have the outer
* view dismiss.
* - However, without catching the scroll view mid-bounce (while it is
* motionless), if you drag far enough for the scroll view to become
* responder (and therefore drag the scroll view a bit), any backswipe
* navigation of a swipe gesture higher in the view hierarchy, should be
* rejected.
*/
scrollResponderHandleTerminationRequest(): boolean;
/**
* Invoke this from an `onTouchEnd` event.
*
* @param e Event.
*/
scrollResponderHandleTouchEnd(e: ScrollResponderEvent): void;
/**
* Invoke this from an `onResponderRelease` event.
*/
scrollResponderHandleResponderRelease(e: ScrollResponderEvent): void;
scrollResponderHandleScroll(e: ScrollResponderEvent): void;
/**
* Invoke this from an `onResponderGrant` event.
*/
scrollResponderHandleResponderGrant(e: ScrollResponderEvent): void;
/**
* Unfortunately, `onScrollBeginDrag` also fires when *stopping* the scroll
* animation, and there's not an easy way to distinguish a drag vs. stopping
* momentum.
*
* Invoke this from an `onScrollBeginDrag` event.
*/
scrollResponderHandleScrollBeginDrag(e: ScrollResponderEvent): void;
/**
* Invoke this from an `onScrollEndDrag` event.
*/
scrollResponderHandleScrollEndDrag(e: ScrollResponderEvent): void;
/**
* Invoke this from an `onMomentumScrollBegin` event.
*/
scrollResponderHandleMomentumScrollBegin(e: ScrollResponderEvent): void;
/**
* Invoke this from an `onMomentumScrollEnd` event.
*/
scrollResponderHandleMomentumScrollEnd(e: ScrollResponderEvent): void;
/**
* Invoke this from an `onTouchStart` event.
*
* Since we know that the `SimpleEventPlugin` occurs later in the plugin
* order, after `ResponderEventPlugin`, we can detect that we were *not*
* permitted to be the responder (presumably because a contained view became
* responder). The `onResponderReject` won't fire in that case - it only
* fires when a *current* responder rejects our request.
*
* @param e Touch Start event.
*/
scrollResponderHandleTouchStart(e: ScrollResponderEvent): void;
/**
* Invoke this from an `onTouchMove` event.
*
* Since we know that the `SimpleEventPlugin` occurs later in the plugin
* order, after `ResponderEventPlugin`, we can detect that we were *not*
* permitted to be the responder (presumably because a contained view became
* responder). The `onResponderReject` won't fire in that case - it only
* fires when a *current* responder rejects our request.
*
* @param e Touch Start event.
*/
scrollResponderHandleTouchMove(e: ScrollResponderEvent): void;
/**
* A helper function for this class that lets us quickly determine if the
* view is currently animating. This is particularly useful to know when
* a touch has just started or ended.
*/
scrollResponderIsAnimating(): boolean;
/**
* Returns the node that represents native view that can be scrolled.
* Components can pass what node to use by defining a `getScrollableNode`
* function otherwise `this` is used.
*/
scrollResponderGetScrollableNode(): any;
/**
* A helper function to scroll to a specific point in the scrollview.
* This is currently used to help focus on child textviews, but can also
* be used to quickly scroll to any element we want to focus. Syntax:
*
* scrollResponderScrollTo(options: {x: number = 0; y: number = 0; animated: boolean = true})
*
* Note: The weird argument signature is due to the fact that, for historical reasons,
* the function also accepts separate arguments as an alternative to the options object.
* This is deprecated due to ambiguity (y before x), and SHOULD NOT BE USED.
*/
scrollResponderScrollTo(
x?:
| number
| {
x?: number | undefined;
y?: number | undefined;
animated?: boolean | undefined;
},
y?: number,
animated?: boolean,
): void;
/**
* A helper function to zoom to a specific rect in the scrollview. The argument has the shape
* {x: number; y: number; width: number; height: number; animated: boolean = true}
*
* @platform ios
*/
scrollResponderZoomTo(
rect: {
x: number;
y: number;
width: number;
height: number;
animated?: boolean | undefined;
},
animated?: boolean, // deprecated, put this inside the rect argument instead
): void;
/**
* This method should be used as the callback to onFocus in a TextInputs'
* parent view. Note that any module using this mixin needs to return
* the parent view's ref in getScrollViewRef() in order to use this method.
* @param nodeHandle The TextInput node handle
* @param additionalOffset The scroll view's top "contentInset".
* Default is 0.
* @param preventNegativeScrolling Whether to allow pulling the content
* down to make it meet the keyboard's top. Default is false.
*/
scrollResponderScrollNativeHandleToKeyboard(
nodeHandle: any,
additionalOffset?: number,
preventNegativeScrollOffset?: boolean,
): void;
/**
* The calculations performed here assume the scroll view takes up the entire
* screen - even if has some content inset. We then measure the offsets of the
* keyboard, and compensate both for the scroll view's "contentInset".
*
* @param left Position of input w.r.t. table view.
* @param top Position of input w.r.t. table view.
* @param width Width of the text input.
* @param height Height of the text input.
*/
scrollResponderInputMeasureAndScrollToKeyboard(
left: number,
top: number,
width: number,
height: number,
): void;
scrollResponderTextInputFocusError(e: ScrollResponderEvent): void;
/**
* `componentWillMount` is the closest thing to a standard "constructor" for
* React components.
*
* The `keyboardWillShow` is called before input focus.
*/
componentWillMount(): void;
/**
* Warning, this may be called several times for a single keyboard opening.
* It's best to store the information in this method and then take any action
* at a later point (either in `keyboardDidShow` or other).
*
* Here's the order that events occur in:
* - focus
* - willShow {startCoordinates, endCoordinates} several times
* - didShow several times
* - blur
* - willHide {startCoordinates, endCoordinates} several times
* - didHide several times
*
* The `ScrollResponder` providesModule callbacks for each of these events.
* Even though any user could have easily listened to keyboard events
* themselves, using these `props` callbacks ensures that ordering of events
* is consistent - and not dependent on the order that the keyboard events are
* subscribed to. This matters when telling the scroll view to scroll to where
* the keyboard is headed - the scroll responder better have been notified of
* the keyboard destination before being instructed to scroll to where the
* keyboard will be. Stick to the `ScrollResponder` callbacks, and everything
* will work.
*
* WARNING: These callbacks will fire even if a keyboard is displayed in a
* different navigation pane. Filter out the events to determine if they are
* relevant to you. (For example, only if you receive these callbacks after
* you had explicitly focused a node etc).
*/
scrollResponderKeyboardWillShow(e: ScrollResponderEvent): void;
scrollResponderKeyboardWillHide(e: ScrollResponderEvent): void;
scrollResponderKeyboardDidShow(e: ScrollResponderEvent): void;
scrollResponderKeyboardDidHide(e: ScrollResponderEvent): void;
}
export interface ScrollViewPropsIOS {
/**
* When true the scroll view bounces horizontally when it reaches the end
* even if the content is smaller than the scroll view itself. The default
* value is true when `horizontal={true}` and false otherwise.
*/
alwaysBounceHorizontal?: boolean | undefined;
/**
* When true the scroll view bounces vertically when it reaches the end
* even if the content is smaller than the scroll view itself. The default
* value is false when `horizontal={true}` and true otherwise.
*/
alwaysBounceVertical?: boolean | undefined;
/**
* Controls whether iOS should automatically adjust the content inset for scroll views that are placed behind a navigation bar or tab bar/ toolbar.
* The default value is true.
*/
automaticallyAdjustContentInsets?: boolean | undefined; // true
/**
* Controls whether the ScrollView should automatically adjust its contentInset and
* scrollViewInsets when the Keyboard changes its size. The default value is false.
*/
automaticallyAdjustKeyboardInsets?: boolean | undefined;
/**
* Controls whether iOS should automatically adjust the scroll indicator
* insets. The default value is true. Available on iOS 13 and later.
*/
automaticallyAdjustsScrollIndicatorInsets?: boolean | undefined;
/**
* When true the scroll view bounces when it reaches the end of the
* content if the content is larger than the scroll view along the axis of
* the scroll direction. When false it disables all bouncing even if
* the `alwaysBounce*` props are true. The default value is true.
*/
bounces?: boolean | undefined;
/**
* When true gestures can drive zoom past min/max and the zoom will animate
* to the min/max value at gesture end otherwise the zoom will not exceed
* the limits.
*/
bouncesZoom?: boolean | undefined;
/**
* When false once tracking starts won't try to drag if the touch moves.
* The default value is true.
*/
canCancelContentTouches?: boolean | undefined;
/**
* When true the scroll view automatically centers the content when the
* content is smaller than the scroll view bounds; when the content is
* larger than the scroll view this property has no effect. The default
* value is false.
*/
centerContent?: boolean | undefined;
/**
* The amount by which the scroll view content is inset from the edges of the scroll view.
* Defaults to {0, 0, 0, 0}.
*/
contentInset?: Insets | undefined; // zeros
/**
* Used to manually set the starting scroll offset.
* The default value is {x: 0, y: 0}
*/
contentOffset?: PointProp | undefined; // zeros
/**
* This property specifies how the safe area insets are used to modify the content area of the scroll view.
* The default value of this property is "never".
*/
contentInsetAdjustmentBehavior?:
| 'automatic'
| 'scrollableAxes'
| 'never'
| 'always'
| undefined;
/**
* When true the ScrollView will try to lock to only vertical or horizontal
* scrolling while dragging. The default value is false.
*/
directionalLockEnabled?: boolean | undefined;
/**
* The style of the scroll indicators.
* - default (the default), same as black.
* - black, scroll indicator is black. This style is good against
* a white content background.
* - white, scroll indicator is white. This style is good against
* a black content background.
*/
indicatorStyle?: 'default' | 'black' | 'white' | undefined;
/**
* When set, the scroll view will adjust the scroll position so that the first child
* that is currently visible and at or beyond minIndexForVisible will not change position.
* This is useful for lists that are loading content in both directions, e.g. a chat thread,
* where new messages coming in might otherwise cause the scroll position to jump. A value
* of 0 is common, but other values such as 1 can be used to skip loading spinners or other
* content that should not maintain position.
*
* The optional autoscrollToTopThreshold can be used to make the content automatically scroll
* to the top after making the adjustment if the user was within the threshold of the top
* before the adjustment was made. This is also useful for chat-like applications where you
* want to see new messages scroll into place, but not if the user has scrolled up a ways and
* it would be disruptive to scroll a bunch.
*
* Caveat 1: Reordering elements in the scrollview with this enabled will probably cause
* jumpiness and jank. It can be fixed, but there are currently no plans to do so. For now,
* don't re-order the content of any ScrollViews or Lists that use this feature.
*
* Caveat 2: This uses contentOffset and frame.origin in native code to compute visibility.
* Occlusion, transforms, and other complexity won't be taken into account as to whether
* content is "visible" or not.
*/
maintainVisibleContentPosition?:
| null
| {
autoscrollToTopThreshold?: number | null | undefined;
minIndexForVisible: number;
}
| undefined;
/**
* The maximum allowed zoom scale. The default value is 1.0.
*/
maximumZoomScale?: number | undefined;
/**
* The minimum allowed zoom scale. The default value is 1.0.
*/
minimumZoomScale?: number | undefined;
/**
* Called when a scrolling animation ends.
*/
onScrollAnimationEnd?: (() => void) | undefined;
/**
* When true, ScrollView allows use of pinch gestures to zoom in and out.
* The default value is true.
*/
pinchGestureEnabled?: boolean | undefined;
/**
* Limits how often scroll events will be fired while scrolling, specified as
* a time interval in ms. This may be useful when expensive work is performed
* in response to scrolling. Values <= `16` will disable throttling,
* regardless of the refresh rate of the device.
*/
scrollEventThrottle?: number | undefined;
/**
* The amount by which the scroll view indicators are inset from the edges of the scroll view.
* This should normally be set to the same value as the contentInset.
* Defaults to {0, 0, 0, 0}.
*/
scrollIndicatorInsets?: Insets | undefined; //zeroes
/**
* When true, the scroll view can be programmatically scrolled beyond its
* content size. The default value is false.
* @platform ios
*/
scrollToOverflowEnabled?: boolean | undefined;
/**
* When true the scroll view scrolls to top when the status bar is tapped.
* The default value is true.
*/
scrollsToTop?: boolean | undefined;
/**
* When `snapToInterval` is set, `snapToAlignment` will define the relationship of the snapping to the scroll view.
* - `start` (the default) will align the snap at the left (horizontal) or top (vertical)
* - `center` will align the snap in the center
* - `end` will align the snap at the right (horizontal) or bottom (vertical)
*/
snapToAlignment?: 'start' | 'center' | 'end' | undefined;
/**
* Fires when the scroll view scrolls to top after the status bar has been tapped
* @platform ios
*/
onScrollToTop?:
| ((event: NativeSyntheticEvent<NativeScrollEvent>) => void)
| undefined;
/**
* The current scale of the scroll view content. The default value is 1.0.
*/
zoomScale?: number | undefined;
}
export interface ScrollViewPropsAndroid {
/**
* Sometimes a scrollview takes up more space than its content fills.
* When this is the case, this prop will fill the rest of the
* scrollview with a color to avoid setting a background and creating
* unnecessary overdraw. This is an advanced optimization that is not
* needed in the general case.
*/
endFillColor?: ColorValue | undefined;
/**
* Tag used to log scroll performance on this scroll view. Will force
* momentum events to be turned on (see sendMomentumEvents). This doesn't do
* anything out of the box and you need to implement a custom native
* FpsListener for it to be useful.
* @platform android
*/
scrollPerfTag?: string | undefined;
/**
* Used to override default value of overScroll mode.
* Possible values:
* - 'auto' - Default value, allow a user to over-scroll this view only if the content is large enough to meaningfully scroll.
* - 'always' - Always allow a user to over-scroll this view.
* - 'never' - Never allow a user to over-scroll this view.
*/
overScrollMode?: 'auto' | 'always' | 'never' | undefined;
/**
* Enables nested scrolling for Android API level 21+. Nested scrolling is supported by default on iOS.
*/
nestedScrollEnabled?: boolean | undefined;
/**
* Controls the fading effect at the edges of the scroll content.
*
* A value greater than 0 will apply the fading effect, indicating more content is available
* to scroll.
*
* You can specify a single number to apply the same fading length to both edges.
* Alternatively, use an object with `start` and `end` properties to set different
* fading lengths for the start and end of the scroll content.
*
* The default value is 0.
*
* @platform android
*/
fadingEdgeLength?: number | {start: number; end: number} | undefined;
/**
* Causes the scrollbars not to turn transparent when they are not in use. The default value is false.
*/
persistentScrollbar?: boolean | undefined;
/**
* When false, the ScrollView will not automatically scroll to a focused child when
* the child requests focus. This can be useful when you want to control the scroll
* position programmatically. The default value is true.
*
* @platform android
*/
scrollsChildToFocus?: boolean | undefined;
}
export interface ScrollViewProps
extends ViewProps,
ScrollViewPropsIOS,
ScrollViewPropsAndroid,
Touchable {
/**
* These styles will be applied to the scroll view content container which
* wraps all of the child views. Example:
*
* return (
* <ScrollView contentContainerStyle={styles.contentContainer}>
* </ScrollView>
* );
* ...
* const styles = StyleSheet.create({
* contentContainer: {
* paddingVertical: 20
* }
* });
*/
contentContainerStyle?: StyleProp<ViewStyle> | undefined;
/**
* A ref to the inner View element of the ScrollView. This should be used
* instead of calling `getInnerViewRef`.
*/
innerViewRef?: React.RefObject<View> | undefined;
/**
* A ref to the Native ScrollView component. This ref can be used to call
* all of ScrollView's public methods, in addition to native methods like
* measure, measureLayout, etc.
*/
scrollViewRef?: React.RefObject<ScrollView> | undefined;
/**
* A floating-point number that determines how quickly the scroll view
* decelerates after the user lifts their finger. You may also use string
* shortcuts `"normal"` and `"fast"` which match the underlying iOS settings
* for `UIScrollViewDecelerationRateNormal` and
* `UIScrollViewDecelerationRateFast` respectively.
*
* - `'normal'`: 0.998 on iOS, 0.985 on Android (the default)
* - `'fast'`: 0.99 on iOS, 0.9 on Android
*/
decelerationRate?: 'fast' | 'normal' | number | undefined;
/**
* When true the scroll view's children are arranged horizontally in a row
* instead of vertically in a column. The default value is false.
*/
horizontal?: boolean | null | undefined;
/**
* If sticky headers should stick at the bottom instead of the top of the
* ScrollView. This is usually used with inverted ScrollViews.
*/
invertStickyHeaders?: boolean | undefined;
/**
* Determines whether the keyboard gets dismissed in response to a drag.
* - 'none' (the default) drags do not dismiss the keyboard.
* - 'onDrag' the keyboard is dismissed when a drag begins.
* - 'interactive' the keyboard is dismissed interactively with the drag
* and moves in synchrony with the touch; dragging upwards cancels the
* dismissal.
*/
keyboardDismissMode?: 'none' | 'interactive' | 'on-drag' | undefined;
/**
* Determines when the keyboard should stay visible after a tap.
* - 'never' (the default), tapping outside of the focused text input when the keyboard is up dismisses the keyboard. When this happens, children won't receive the tap.
* - 'always', the keyboard will not dismiss automatically, and the scroll view will not catch taps, but children of the scroll view can catch taps.
* - 'handled', the keyboard will not dismiss automatically when the tap was handled by a children, (or captured by an ancestor).
* - false, deprecated, use 'never' instead
* - true, deprecated, use 'always' instead
*/
keyboardShouldPersistTaps?:
| boolean
| 'always'
| 'never'
| 'handled'
| undefined;
/**
* Called when scrollable content view of the ScrollView changes.
* Handler function is passed the content width and content height as parameters: (contentWidth, contentHeight)
* It's implemented using onLayout handler attached to the content container which this ScrollView renders.
*
*/
onContentSizeChange?:
| ((contentWidth: number, contentHeight: number) => void)
| undefined;
/**
* Fires at most once per frame during scrolling.
*/
onScroll?:
| ((event: NativeSyntheticEvent<NativeScrollEvent>) => void)
| undefined;
/**
* Fires if a user initiates a scroll gesture.
*/
onScrollBeginDrag?:
| ((event: NativeSyntheticEvent<NativeScrollEvent>) => void)
| undefined;
/**
* Fires when a user has finished scrolling.
*/
onScrollEndDrag?:
| ((event: NativeSyntheticEvent<NativeScrollEvent>) => void)
| undefined;
/**
* Fires when scroll view has finished moving
*/
onMomentumScrollEnd?:
| ((event: NativeSyntheticEvent<NativeScrollEvent>) => void)
| undefined;
/**
* Fires when scroll view has begun moving
*/
onMomentumScrollBegin?:
| ((event: NativeSyntheticEvent<NativeScrollEvent>) => void)
| undefined;
/**
* When true the scroll view stops on multiples of the scroll view's size
* when scrolling. This can be used for horizontal pagination. The default
* value is false.
*/
pagingEnabled?: boolean | undefined;
/**
* When false, the content does not scroll. The default value is true
*/
scrollEnabled?: boolean | undefined; // true
/**
* Experimental: When true offscreen child views (whose `overflow` value is
* `hidden`) are removed from their native backing superview when offscreen.
* This can improve scrolling performance on long lists. The default value is
* false.
*/
removeClippedSubviews?: boolean | undefined;
/**
* When true, shows a horizontal scroll indicator.
*/
showsHorizontalScrollIndicator?: boolean | undefined;
/**
* When true, shows a vertical scroll indicator.
*/
showsVerticalScrollIndicator?: boolean | undefined;
/**
* When true, Sticky header is hidden when scrolling down, and dock at the top when scrolling up.
*/
stickyHeaderHiddenOnScroll?: boolean | undefined;
/**
* Style
*/
style?: StyleProp<ViewStyle> | undefined;
/**
* A RefreshControl component, used to provide pull-to-refresh
* functionality for the ScrollView.
*/
refreshControl?: React.ReactElement<RefreshControlProps> | undefined;
/**
* When set, causes the scroll view to stop at multiples of the value of `snapToInterval`.
* This can be used for paginating through children that have lengths smaller than the scroll view.
* Used in combination with `snapToAlignment` and `decelerationRate="fast"`. Overrides less
* configurable `pagingEnabled` prop.
*/
snapToInterval?: number | undefined;
/**
* When set, causes the scroll view to stop at the defined offsets. This can be used for
* paginating through variously sized children that have lengths smaller than the scroll view.
* Typically used in combination with `decelerationRate="fast"`. Overrides less configurable
* `pagingEnabled` and `snapToInterval` props.
*/
snapToOffsets?: number[] | undefined;
/**
* Use in conjunction with `snapToOffsets`. By default, the beginning of the list counts as a
* snap offset. Set `snapToStart` to false to disable this behavior and allow the list to scroll
* freely between its start and the first `snapToOffsets` offset. The default value is true.
*/
snapToStart?: boolean | undefined;
/**
* Use in conjunction with `snapToOffsets`. By default, the end of the list counts as a snap
* offset. Set `snapToEnd` to false to disable this behavior and allow the list to scroll freely
* between its end and the last `snapToOffsets` offset. The default value is true.
*/
snapToEnd?: boolean | undefined;
/**
* An array of child indices determining which children get docked to the
* top of the screen when scrolling. For example passing
* `stickyHeaderIndices={[0]}` will cause the first child to be fixed to the
* top of the scroll view. This property is not supported in conjunction
* with `horizontal={true}`.
*/
stickyHeaderIndices?: number[] | undefined;
/**
* When true, the scroll view stops on the next index (in relation to scroll position at release)
* regardless of how fast the gesture is. This can be used for horizontal pagination when the page
* is less than the width of the ScrollView. The default value is false.
*/
disableIntervalMomentum?: boolean | undefined;
/**
* When true, the default JS pan responder on the ScrollView is disabled, and full control over
* touches inside the ScrollView is left to its child components. This is particularly useful
* if `snapToInterval` is enabled, since it does not follow typical touch patterns. Do not use
* this on regular ScrollView use cases without `snapToInterval` as it may cause unexpected
* touches to occur while scrolling. The default value is false.
*/
disableScrollViewPanResponder?: boolean | undefined;
/**
* A React Component that will be used to render sticky headers, should be used together with
* stickyHeaderIndices. You may need to set this component if your sticky header uses custom
* transforms, for example, when you want your list to have an animated and hidable header.
* If component have not been provided, the default ScrollViewStickyHeader component will be used.
*/
StickyHeaderComponent?: React.ComponentType<any> | undefined;
}
export interface ScrollViewScrollToOptions {
x?: number;
y?: number;
animated?: boolean;
}
// Public methods for ScrollView
export interface ScrollViewImperativeMethods {
/**
* Returns a reference to the underlying scroll responder, which supports
* operations like `scrollTo`. All ScrollView-like components should
* implement this method so that they can be composed while providing access
* to the underlying scroll responder's methods.
*/
readonly getScrollResponder: () => ScrollResponderType;
readonly getScrollableNode: () => number | undefined;
readonly getInnerViewNode: () => number | undefined;
readonly getInnerViewRef: () => React.ComponentRef<typeof View> | null;
/**
* Returns a reference to the underlying native scroll view, or null if the
* native instance is not mounted.
*/
readonly getNativeScrollRef: () => HostInstance | null;
/**
* Scrolls to a given x, y offset, either immediately or with a smooth animation.
* Syntax:
*
* scrollTo(options: {x: number = 0; y: number = 0; animated: boolean = true})
*
* Note: The weird argument signature is due to the fact that, for historical reasons,
* the function also accepts separate arguments as an alternative to the options object.
* This is deprecated due to ambiguity (y before x), and SHOULD NOT BE USED.
*/
readonly scrollTo: (
options?: ScrollViewScrollToOptions | number,
deprecatedX?: number,
deprecatedAnimated?: boolean,
) => void;
/**
* A helper function that scrolls to the end of the scrollview;
* If this is a vertical ScrollView, it scrolls to the bottom.
* If this is a horizontal ScrollView scrolls to the right.
*
* The options object has an animated prop, that enables the scrolling animation or not.
* The animated prop defaults to true
*/
readonly scrollToEnd: (options?: ScrollViewScrollToOptions | null) => void;
/**
* Displays the scroll indicators momentarily.
*/
readonly flashScrollIndicators: () => void;
readonly scrollResponderZoomTo: (
rect: {
x: number;
y: number;
width: number;
height: number;
animated?: boolean;
},
animated?: boolean, // deprecated, put this inside the rect argument instead
) => void;
readonly scrollResponderScrollNativeHandleToKeyboard: (
nodeHandle: number | HostInstance,
additionalOffset?: number,
preventNegativeScrollOffset?: boolean,
) => void;
}
export type ScrollResponderType = ScrollViewImperativeMethods;
export interface PublicScrollViewInstance
extends HostInstance,
ScrollViewImperativeMethods {}
declare class ScrollViewComponent extends React.Component<ScrollViewProps> {}
export declare const ScrollViewBase: Constructor<ScrollResponderMixin> &
typeof ScrollViewComponent;
export interface ScrollView extends ScrollViewImperativeMethods {}
export class ScrollView extends ScrollViewBase {
/**
* @deprecated Use scrollTo instead
*/
scrollWithoutAnimationTo?: ((y: number, x: number) => void) | undefined;
/**
* This function sends props straight to native. They will not participate in
* future diff process - this means that if you do not include them in the
* next render, they will remain active (see [Direct
* Manipulation](https://reactnative.dev/docs/the-new-architecture/direct-manipulation-new-architecture)).
*/
setNativeProps(nativeProps: object): void;
}
export interface NativeScrollRectangle {
left: number;
top: number;
bottom: number;
right: number;
}
export interface NativeScrollPoint {
x: number;
y: number;
}
export interface NativeScrollVelocity {
x: number;
y: number;
}
export interface NativeScrollSize {
height: number;
width: number;
}
export interface NativeScrollEvent {
contentInset: NativeScrollRectangle;
contentOffset: NativeScrollPoint;
contentSize: NativeScrollSize;
layoutMeasurement: NativeScrollSize;
velocity?: NativeScrollVelocity | undefined;
zoomScale: number;
/**
* @platform ios
*/
targetContentOffset?: NativeScrollPoint | undefined;
}