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chore: regenerate ModCache with correct IgnoreAttributeRequirementsForGloves mapping
1 parent 0fd02df commit 4a91b71

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src/Data/ModCache.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -4700,7 +4700,7 @@ c["Ignites you inflict deal Damage 18% faster"]={{[1]={flags=0,keywordFlags=0,na
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c["Ignites you inflict deal Damage 4% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteFaster",type="INC",value=4}},nil}
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c["Ignites you inflict spread to other Enemies that stay within 1.5 metres for 1 second"]={nil,"Ignites you inflict spread to other Enemies that stay within 1.5 metres for 1 second "}
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c["Ignore Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="IgnoreAttributeRequirements",type="FLAG",value=true}},nil}
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c["Ignore Attribute Requirements to equip Gloves"]={nil,"Ignore Attribute Requirements to equip Gloves "}
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c["Ignore Attribute Requirements to equip Gloves"]={{[1]={flags=0,keywordFlags=0,name="IgnoreAttributeRequirementsForGloves",type="FLAG",value=true}},nil}
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c["Ignore Warcry Cooldowns"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="OVERRIDE",value=0}},nil}
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c["Ignore all Movement Penalties from Armour"]={{[1]={flags=0,keywordFlags=0,name="Condition:IgnoreMovementPenalties",type="FLAG",value=true}},nil}
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c["Immobilise enemies at 50% buildup instead of 100%"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PoiseThreshold",type="MORE",value=-50}}}},nil}

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