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Bump the npm-dependencies group across 1 directory with 3 updates#80

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Bump the npm-dependencies group across 1 directory with 3 updates#80
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dependabot/npm_and_yarn/npm-dependencies-99dbd248a0

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@dependabot dependabot bot commented on behalf of github Apr 17, 2026

Bumps the npm-dependencies group with 3 updates in the / directory: phaser, postcss and esbuild.

Updates phaser from 3.90.0 to 4.0.0

Release notes

Sourced from phaser's releases.

Phaser v4.0.0

After years of development, Phaser 4 is here. This is the biggest release in Phaser's history - a ground-up rebuild of the WebGL renderer with a completely new architecture, while keeping the API you know and love.

Highlights

  • New Render Node Architecture - The v3 pipeline system has been replaced with a clean, node-based renderer. Each render node handles a single task, WebGL state is fully managed, and context restoration is built in. Faster, more reliable, and much easier to extend.
  • Unified Filter System - FX and Masks from v3 are now a single, powerful Filter system. Apply filters to any game object or camera with no restrictions. Ships with Blur, Glow, Shadow, Pixelate, ColorMatrix, Bloom, Vignette, Wipe, ImageLight, GradientMap, Quantize, Blend, and many more.
  • SpriteGPULayer - Render a million sprites in a single draw call, up to 100x faster than standard rendering. GPU-driven animations on position, rotation, scale, alpha, tint, and frame.
  • TilemapGPULayer - Render an entire tilemap layer as a single quad. Per-pixel shader cost means up to 4096 x 4096 tiles with no performance penalty. Perfect texture filtering with no seams.
  • Overhauled Tint System - Six tint modes: MULTIPLY, FILL, ADD, SCREEN, OVERLAY, HARD_LIGHT. Color and mode are now separate concerns.
  • New Game Objects - Gradient, Noise (Cell 2D/3D/4D, Simplex 2D/3D), CaptureFrame, and Stamp.
  • Improved Lighting - As simple as sprite.setLighting(true). Self-shadows, explicit light height, works across most game objects.
  • Shader and TileSprite Improvements - Cleaner config-based Shader API, #pragma GLSL directives, TileSprite now supports atlas frames and tile rotation.
  • AI Agent Skills - 28 comprehensive skill files included in the repository covering every major Phaser subsystem, plus a dedicated v3 to v4 migration skill. Point your AI coding agent at the skills/ folder for deep Phaser 4 knowledge.

Install

npm install phaser

Links

Thank You

Phaser wouldn't have been possible without the fantastic support of the community. Thank you to everyone who supports our work, who shares our belief in the future of HTML5 gaming, and Phaser's role in that.

Happy coding everyone!

Rich and the whole team at Phaser Studio

Phaser v4.0.0 Release Candidate 7

New Features

  • Actions.AddEffectBloom allows you to quickly set up a bloom effect, using several filters, on a target Camera or GameObject.
  • Actions.AddEffectShine allows you to quickly set up a shine effect, using a new Gradient and filters, on a target Camera or GameObject.
  • Actions.AddMaskShape allows you to quickly add shapes to a target Camera or GameObject as Masks. Blurred edges and inversion are supported.
  • Actions.FitToRegion transforms an object to fit a region, such as the screen.
  • Display.Color: several helper methods now support modifying an existing Color object instead of creating a new one.
    • HSLToColor
    • HexStringToColor
    • IntegerToColor
    • ObjectToColor
    • RGBStringToColor

... (truncated)

Changelog

Sourced from phaser's changelog.

Phaser Change Logs

Phaser 4

Document Description
4.0.0 Changelog Full changelog for Phaser 4.0.0
Migration Guide Guide for upgrading from Phaser 3 to Phaser 4

Phaser 3

You can find the exhaustive Change Logs for all versions of Phaser 3 below.

Version Name Release Date
3.90 Tsugumi 23rd May 2025
3.88.2 Minami 13th February 2025
3.88.1 Minami 12th February 2025
3.88 Minami 11th February 2025
3.87 Hanabi 14th November 2024
3.86 Aoi 11th October 2024
3.85.2 Itsuki 17th September 2024
3.85.0 Itsuki 5th September 2024
3.80.1 Nino 27th February 2024
3.80 Nino 21st February 2024
3.70 Yotsuba 10th November 2023
3.60 Miku 12th April 2023
3.55.2 Ichika 27th May 2021
3.55.1 Ichika 26th May 2021
3.55 Ichika 24th May 2021
3.54 Futaro 26th March 2021
3.53.1 Anastasia 8th March 2021
3.53 Anastasia 8th March 2021
3.52 Crusch 14th January 2021
3.51 Emilia 5th January 2021
3.50.1 Subaru 21st December 2020
3.50 Subaru 16th December 2020
3.24.1 Rem 14th July 2020
3.24 Rem 13th July 2020
3.23 Ginro 27th April 2020
3.22 Kohaku January 15th 2020
3.21 Senku 22nd November 2019
3.20.1 Fitoria 15th October 2019
3.20 Fitoria 11th October 2019
3.19 Naofumi 8th August 2019
3.18.1 Raphtalia 20th June 2019
3.18 Raphtalia 19th June 2019
3.17 Motoko 10th May 2019

... (truncated)

Commits

Updates postcss from 8.5.8 to 8.5.9

Release notes

Sourced from postcss's releases.

8.5.9

  • Speed up source map encoding paring in case of the error.
Changelog

Sourced from postcss's changelog.

8.5.9

  • Speed up source map encoding paring in case of the error.
Commits
  • fe88ac2 Release 8.5.9 version
  • c551632 Avoid RegExp when we can use simple JS
  • 89a6b74 Move SECURITY.txt for docs folder to keep GitHub page cleaner
  • 6ceb8a4 Create SECURITY.md
  • 02ccae6 Another way to fix CI with .ts ext in tests on old Node.js
  • 2c36658 Another way to fix CI with TS on old Node.js
  • b906003 Another way to fix CI with old Node.js
  • 04d32cd Fix another issue with Node.js 10 on CI
  • df86cdf Try to fix Node.js 10 on CI
  • 82bec0d Move to oxfmt
  • Additional commits viewable in compare view

Updates esbuild from 0.25.12 to 0.28.0

Release notes

Sourced from esbuild's releases.

v0.28.0

  • Add support for with { type: 'text' } imports (#4435)

    The import text proposal has reached stage 3 in the TC39 process, which means that it's recommended for implementation. It has also already been implemented by Deno and Bun. So with this release, esbuild also adds support for it. This behaves exactly the same as esbuild's existing text loader. Here's an example:

    import string from './example.txt' with { type: 'text' }
    console.log(string)
  • Add integrity checks to fallback download path (#4343)

    Installing esbuild via npm is somewhat complicated with several different edge cases (see esbuild's documentation for details). If the regular installation of esbuild's platform-specific package fails, esbuild's install script attempts to download the platform-specific package itself (first with the npm command, and then with a HTTP request to registry.npmjs.org as a last resort).

    This last resort path previously didn't have any integrity checks. With this release, esbuild will now verify that the hash of the downloaded binary matches the expected hash for the current release. This means the hashes for all of esbuild's platform-specific binary packages will now be embedded in the top-level esbuild package. Hopefully this should work without any problems. But just in case, this change is being done as a breaking change release.

  • Update the Go compiler from 1.25.7 to 1.26.1

    This upgrade should not affect anything. However, there have been some significant internal changes to the Go compiler, so esbuild could potentially behave differently in certain edge cases:

    • It now uses the new garbage collector that comes with Go 1.26.
    • The Go compiler is now more aggressive with allocating memory on the stack.
    • The executable format that the Go linker uses has undergone several changes.
    • The WebAssembly build now unconditionally makes use of the sign extension and non-trapping floating-point to integer conversion instructions.

    You can read the Go 1.26 release notes for more information.

v0.27.7

  • Fix lowering of define semantics for TypeScript parameter properties (#4421)

    The previous release incorrectly generated class fields for TypeScript parameter properties even when the configured target environment does not support class fields. With this release, the generated class fields will now be correctly lowered in this case:

    // Original code
    class Foo {
      constructor(public x = 1) {}
      y = 2
    }
    // Old output (with --loader=ts --target=es2021)
    class Foo {
    constructor(x = 1) {
    this.x = x;
    __publicField(this, "y", 2);
    }
    x;
    }
    // New output (with --loader=ts --target=es2021)
    class Foo {

... (truncated)

Changelog

Sourced from esbuild's changelog.

Changelog: 2025

This changelog documents all esbuild versions published in the year 2025 (versions 0.25.0 through 0.27.2).

0.27.2

  • Allow import path specifiers starting with #/ (#4361)

    Previously the specification for package.json disallowed import path specifiers starting with #/, but this restriction has recently been relaxed and support for it is being added across the JavaScript ecosystem. One use case is using it for a wildcard pattern such as mapping #/* to ./src/* (previously you had to use another character such as #_* instead, which was more confusing). There is some more context in nodejs/node#49182.

    This change was contributed by @​hybrist.

  • Automatically add the -webkit-mask prefix (#4357, #4358)

    This release automatically adds the -webkit- vendor prefix for the mask CSS shorthand property:

    /* Original code */
    main {
      mask: url(x.png) center/5rem no-repeat
    }
    /* Old output (with --target=chrome110) */
    main {
    mask: url(x.png) center/5rem no-repeat;
    }
    /* New output (with --target=chrome110) */
    main {
    -webkit-mask: url(x.png) center/5rem no-repeat;
    mask: url(x.png) center/5rem no-repeat;
    }

    This change was contributed by @​BPJEnnova.

  • Additional minification of switch statements (#4176, #4359)

    This release contains additional minification patterns for reducing switch statements. Here is an example:

    // Original code
    switch (x) {
      case 0:
        foo()
        break
      case 1:
      default:
        bar()
    }

... (truncated)

Commits
  • 6a794df publish 0.28.0 to npm
  • 64ee0ea fix #4435: support with { type: text } imports
  • ef65aee fix sort order in snapshots_packagejson.txt
  • 1a26a8e try to fix test-old-ts, also shuffle CI tasks
  • 556ce6c use '' instead of null to omit build hashes
  • 8e675a8 ci: allow missing binary hashes for tests
  • 7067763 Reapply "update go 1.25.7 => 1.26.1"
  • 39473a9 fix #4343: integrity check for binary download
  • 2025c9f publish 0.27.7 to npm
  • c6b586e fix typo in Makefile for @esbuild/win32-x64
  • Additional commits viewable in compare view
Maintainer changes

This version was pushed to npm by [GitHub Actions](https://www.npmjs.com/~GitHub Actions), a new releaser for esbuild since your current version.


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Bumps the npm-dependencies group with 3 updates in the / directory: [phaser](https://github.com/phaserjs/phaser), [postcss](https://github.com/postcss/postcss) and [esbuild](https://github.com/evanw/esbuild).


Updates `phaser` from 3.90.0 to 4.0.0
- [Release notes](https://github.com/phaserjs/phaser/releases)
- [Changelog](https://github.com/phaserjs/phaser/blob/master/CHANGELOG.md)
- [Commits](phaserjs/phaser@v3.90.0...v4.0.0)

Updates `postcss` from 8.5.8 to 8.5.9
- [Release notes](https://github.com/postcss/postcss/releases)
- [Changelog](https://github.com/postcss/postcss/blob/main/CHANGELOG.md)
- [Commits](postcss/postcss@8.5.8...8.5.9)

Updates `esbuild` from 0.25.12 to 0.28.0
- [Release notes](https://github.com/evanw/esbuild/releases)
- [Changelog](https://github.com/evanw/esbuild/blob/main/CHANGELOG-2025.md)
- [Commits](evanw/esbuild@v0.25.12...v0.28.0)

---
updated-dependencies:
- dependency-name: phaser
  dependency-version: 4.0.0
  dependency-type: direct:production
  update-type: version-update:semver-major
  dependency-group: npm-dependencies
- dependency-name: postcss
  dependency-version: 8.5.9
  dependency-type: direct:production
  update-type: version-update:semver-patch
  dependency-group: npm-dependencies
- dependency-name: esbuild
  dependency-version: 0.28.0
  dependency-type: direct:development
  update-type: version-update:semver-minor
  dependency-group: npm-dependencies
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot bot added dependencies Pull requests that update a dependency file javascript Pull requests that update javascript code labels Apr 17, 2026
@dependabot dependabot bot requested a review from jbampton as a code owner April 17, 2026 18:36
@dependabot dependabot bot added dependencies Pull requests that update a dependency file javascript Pull requests that update javascript code labels Apr 17, 2026
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dependabot bot commented on behalf of github Apr 19, 2026

Looks like these dependencies are updatable in another way, so this is no longer needed.

@dependabot dependabot bot closed this Apr 19, 2026
@dependabot dependabot bot deleted the dependabot/npm_and_yarn/npm-dependencies-99dbd248a0 branch April 19, 2026 06:34
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