Skip to content

Commit 0a4687d

Browse files
committed
Add new files to project.
1 parent 4f85d98 commit 0a4687d

1 file changed

Lines changed: 15 additions & 0 deletions

File tree

ObjectivelyGPU.vs15/ObjectivelyGPU.vcxproj

Lines changed: 15 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -20,20 +20,35 @@
2020
</ItemGroup>
2121
<ItemGroup>
2222
<ClInclude Include="..\Sources\ObjectivelyGPU.h" />
23+
<ClInclude Include="..\Sources\ObjectivelyGPU\Buffer.h" />
2324
<ClInclude Include="..\Sources\ObjectivelyGPU\CommandBuffer.h" />
2425
<ClInclude Include="..\Sources\ObjectivelyGPU\ComputePass.h" />
26+
<ClInclude Include="..\Sources\ObjectivelyGPU\ComputePipeline.h" />
2527
<ClInclude Include="..\Sources\ObjectivelyGPU\CopyPass.h" />
28+
<ClInclude Include="..\Sources\ObjectivelyGPU\Framebuffer.h" />
29+
<ClInclude Include="..\Sources\ObjectivelyGPU\GraphicsPipeline.h" />
30+
<ClInclude Include="..\Sources\ObjectivelyGPU\Mathlib.h" />
2631
<ClInclude Include="..\Sources\ObjectivelyGPU\RenderDevice.h" />
2732
<ClInclude Include="..\Sources\ObjectivelyGPU\RenderPass.h" />
33+
<ClInclude Include="..\Sources\ObjectivelyGPU\Sampler.h" />
34+
<ClInclude Include="..\Sources\ObjectivelyGPU\Shader.h" />
35+
<ClInclude Include="..\Sources\ObjectivelyGPU\Texture.h" />
2836
<ClInclude Include="..\Sources\ObjectivelyGPU\Types.h" />
2937
<ClInclude Include="Sources\WindowlyGPU.h" />
3038
</ItemGroup>
3139
<ItemGroup>
40+
<ClCompile Include="..\Sources\ObjectivelyGPU\Buffer.c" />
3241
<ClCompile Include="..\Sources\ObjectivelyGPU\CommandBuffer.c" />
3342
<ClCompile Include="..\Sources\ObjectivelyGPU\ComputePass.c" />
43+
<ClCompile Include="..\Sources\ObjectivelyGPU\ComputePipeline.c" />
3444
<ClCompile Include="..\Sources\ObjectivelyGPU\CopyPass.c" />
45+
<ClCompile Include="..\Sources\ObjectivelyGPU\Framebuffer.c" />
46+
<ClCompile Include="..\Sources\ObjectivelyGPU\GraphicsPipeline.c" />
3547
<ClCompile Include="..\Sources\ObjectivelyGPU\RenderDevice.c" />
3648
<ClCompile Include="..\Sources\ObjectivelyGPU\RenderPass.c" />
49+
<ClCompile Include="..\Sources\ObjectivelyGPU\Sampler.c" />
50+
<ClCompile Include="..\Sources\ObjectivelyGPU\Shader.c" />
51+
<ClCompile Include="..\Sources\ObjectivelyGPU\Texture.c" />
3752
</ItemGroup>
3853
<ItemGroup>
3954
<ProjectReference Include="..\..\Objectively\Objectively.vs15\Objectively.vcxproj">

0 commit comments

Comments
 (0)