|
20 | 20 | </ItemGroup> |
21 | 21 | <ItemGroup> |
22 | 22 | <ClInclude Include="..\Sources\ObjectivelyGPU.h" /> |
| 23 | + <ClInclude Include="..\Sources\ObjectivelyGPU\Buffer.h" /> |
23 | 24 | <ClInclude Include="..\Sources\ObjectivelyGPU\CommandBuffer.h" /> |
24 | 25 | <ClInclude Include="..\Sources\ObjectivelyGPU\ComputePass.h" /> |
| 26 | + <ClInclude Include="..\Sources\ObjectivelyGPU\ComputePipeline.h" /> |
25 | 27 | <ClInclude Include="..\Sources\ObjectivelyGPU\CopyPass.h" /> |
| 28 | + <ClInclude Include="..\Sources\ObjectivelyGPU\Framebuffer.h" /> |
| 29 | + <ClInclude Include="..\Sources\ObjectivelyGPU\GraphicsPipeline.h" /> |
| 30 | + <ClInclude Include="..\Sources\ObjectivelyGPU\Mathlib.h" /> |
26 | 31 | <ClInclude Include="..\Sources\ObjectivelyGPU\RenderDevice.h" /> |
27 | 32 | <ClInclude Include="..\Sources\ObjectivelyGPU\RenderPass.h" /> |
| 33 | + <ClInclude Include="..\Sources\ObjectivelyGPU\Sampler.h" /> |
| 34 | + <ClInclude Include="..\Sources\ObjectivelyGPU\Shader.h" /> |
| 35 | + <ClInclude Include="..\Sources\ObjectivelyGPU\Texture.h" /> |
28 | 36 | <ClInclude Include="..\Sources\ObjectivelyGPU\Types.h" /> |
29 | 37 | <ClInclude Include="Sources\WindowlyGPU.h" /> |
30 | 38 | </ItemGroup> |
31 | 39 | <ItemGroup> |
| 40 | + <ClCompile Include="..\Sources\ObjectivelyGPU\Buffer.c" /> |
32 | 41 | <ClCompile Include="..\Sources\ObjectivelyGPU\CommandBuffer.c" /> |
33 | 42 | <ClCompile Include="..\Sources\ObjectivelyGPU\ComputePass.c" /> |
| 43 | + <ClCompile Include="..\Sources\ObjectivelyGPU\ComputePipeline.c" /> |
34 | 44 | <ClCompile Include="..\Sources\ObjectivelyGPU\CopyPass.c" /> |
| 45 | + <ClCompile Include="..\Sources\ObjectivelyGPU\Framebuffer.c" /> |
| 46 | + <ClCompile Include="..\Sources\ObjectivelyGPU\GraphicsPipeline.c" /> |
35 | 47 | <ClCompile Include="..\Sources\ObjectivelyGPU\RenderDevice.c" /> |
36 | 48 | <ClCompile Include="..\Sources\ObjectivelyGPU\RenderPass.c" /> |
| 49 | + <ClCompile Include="..\Sources\ObjectivelyGPU\Sampler.c" /> |
| 50 | + <ClCompile Include="..\Sources\ObjectivelyGPU\Shader.c" /> |
| 51 | + <ClCompile Include="..\Sources\ObjectivelyGPU\Texture.c" /> |
37 | 52 | </ItemGroup> |
38 | 53 | <ItemGroup> |
39 | 54 | <ProjectReference Include="..\..\Objectively\Objectively.vs15\Objectively.vcxproj"> |
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