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1 parent 72023f1 commit acdd192

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Lines changed: 6 additions & 11 deletions

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Examples/Hello.c

Lines changed: 6 additions & 11 deletions
Original file line numberDiff line numberDiff line change
@@ -162,11 +162,6 @@ int main(int argc, char **argv) {
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case SDL_EVENT_WINDOW_CLOSE_REQUESTED:
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running = false;
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break;
165-
case SDL_EVENT_KEY_DOWN:
166-
if (event.key.key == SDLK_ESCAPE) {
167-
running = false;
168-
}
169-
break;
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default:
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break;
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}
@@ -195,11 +190,11 @@ int main(int argc, char **argv) {
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continue;
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}
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198-
float4x4 mv = float4x4_rotation(angleX, float3_new(1.f, 0.f, 0.f));
199-
mv = float4x4_mul(float4x4_rotation(angleY, float3_new(0.f, 1.f, 0.f)), mv);
200-
mv = float4x4_mul(float4x4_translation(float3_new(0.f, 0.f, -2.5f)), mv);
201-
const float4x4 proj = float4x4_perspective(45.f, (float) swapchain.size.w / (float) swapchain.size.h, 0.01f, 100.f);
202-
const float4x4 matrixFinal = float4x4_mul(proj, mv);
193+
float4x4 modelView = float4x4_rotation(angleX, float3_new(1.f, 0.f, 0.f));
194+
modelView = float4x4_mul(float4x4_rotation(angleY, float3_new(0.f, 1.f, 0.f)), modelView);
195+
modelView = float4x4_mul(float4x4_translation(float3_new(0.f, 0.f, -2.5f)), modelView);
196+
const float4x4 projection = float4x4_perspective(45.f, (float) swapchain.size.w / (float) swapchain.size.h, 0.01f, 100.f);
197+
const float4x4 modelViewProjection = float4x4_mul(projection, modelView);
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SDL_GPUColorTargetInfo colorTarget = {
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.texture = swapchain.texture,
@@ -217,7 +212,7 @@ int main(int argc, char **argv) {
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.buffer = vertexBuffer,
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.offset = 0,
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}, 1);
220-
$(cmd, pushVertexUniformData, 0, matrixFinal.f, sizeof(matrixFinal));
215+
$(cmd, pushVertexUniformData, 0, modelViewProjection.f, sizeof(modelViewProjection));
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$(renderPass, drawPrimitives, (Uint32) SDL_arraysize(vertex_data), 1, 0, 0);
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release(renderPass);
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