I'm a Principal Software Engineer at Revolving Games with 8+ years of experience building high-scale backend systems. Currently leading development of APIs serving 120K+ users and generating $1.4M revenue, while architecting systems that handle 44.2M requests in just 10 days.
๐ฏ High-Scale Systems: Built real-time reward systems processing 10K+ events/sec with millisecond latency
โก Performance Engineering: Improved query throughput by 30% and response times by 40%
๐ Distributed Systems: Architected fault-tolerant services with 99.95% availability
โ๏ธ Cloud Infrastructure: Reduced infrastructure costs by 60% using Kubernetes and Terraform
๐ Data Engineering: Built cross-cloud BigQuery pipelines for cost-efficient analytics
๐ Security & Compliance: Implemented OAuth2, JWT, RBAC with data sanitization layers
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๐ฏ Engineering Philosophy:
๐ Scale: "Built systems handling 44.2M requests in 10 days"
๐ Performance: "Real-time processing with 10K+ events/sec, millisecond latency"
โก Efficiency: "Cost optimization - 60% infrastructure reduction"
๐ก๏ธ Reliability: "99.95% uptime with fault-tolerant architecture"|
๐ฎ
Principal Software Engineer Leading C#/.NET APIs serving 120K+ users, generating $1.4M revenue. Built real-time systems processing 10K+ events/sec. |
๐ผ
Software Engineer Built fault-tolerant systems with 99.95% availability. Integrated OAuth2, JWT, RBAC with 40% performance improvements. |
โก
Associate Software Engineer Built Android Smart TV controllers and performed deep profiling for performance-critical production systems. |
I'm always interested in discussing system architecture challenges, performance optimization, and engineering best practices.
๐ค Collaborate on groundbreaking technical projects
๐ก Discuss distributed systems and cloud architecture
๐ Explore opportunities in backend engineering
๐ Share knowledge about scalable system design











