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MyGuiInterface.js
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138 lines (113 loc) · 3.89 KB
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import { GUI } from 'three/addons/libs/lil-gui.module.min.js';
/**
This class customizes the gui interface for the app
*/
class MyGuiInterface {
/**
* @param {MyApp} app The application object
*/
constructor(app) {
this.app = app;
this.datgui = new GUI();
this.contents = null;
}
/**
* Set the contents object
* @param {MyContents} contents the contents objects
*/
setContents(contents) {
this.contents = contents;
}
/**
* Initialize the gui interface
*/
init() {
this.cameraFolder = this.datgui.addFolder("Camera");
this.updateCameraOptions();
this.addWireframeToggle();
}
addWireframeToggle() {
const settings = { wireframe: false };
this.datgui.add(settings, 'wireframe')
.name('Wireframe Mode')
.onChange((value) => {
if (this.contents) {
this.contents.toggleWireframe(value);
}
});
}
/**
* Adds camera selection options to the GUI
*/
updateCameraOptions() {
if (this.cameraDropdown) {
this.cameraDropdown.destroy();
}
const cameraNames = Object.keys(this.app.cameras);
this.cameraDropdown = this.cameraFolder
.add(this.app, 'activeCameraName', cameraNames)
.name('Active Camera')
.onChange((value) => {
this.app.setActiveCamera(value);
});
}
updateObjects() {
this.objectsFolder = this.datgui.addFolder('Objects');
const controllers = [];
const addVisibilityController = (object, folder) => {
const controller = folder.add(object, 'visible').name(object.name || 'Primitive');
controllers.push(controller);
controller.onChange((value) => {
if (object.children) {
setVisibilityRecursive(object, value);
}
});
};
const setVisibilityRecursive = (object, value) => {
object.visible = value;
if (object.children && object.children.length > 0) {
object.children.forEach(child => {
child.visible = value;
const childController = controllers.find(controller => controller.object === child);
if (childController) {
childController.setValue(value);
childController.updateDisplay();
}
setVisibilityRecursive(child, value);
});
}
}
const addSubfoldersForChildren = (object, folder) => {
if (object.children && object.children.length > 0) {
const subfolder = folder.addFolder(object.name);
addVisibilitiesThenSubfolders(object.children, subfolder);
subfolder.close();
}
}
function addVisibilitiesThenSubfolders(object, folder) {
object.forEach(child => {
addVisibilityController(child, folder);
});
object.forEach(child => {
addSubfoldersForChildren(child, folder);
});
};
if (this.contents && this.contents.objects) {
addVisibilitiesThenSubfolders(this.contents.objects, this.objectsFolder);
}
this.objectsFolder.close();
console.log(this.contents);
}
/**
* Adds light selection options to the GUI
*/
updateLights() {
this.lightsFolder = this.datgui.addFolder('Lights');
this.contents.lights.forEach(light => {
console.log(light);
this.lightsFolder.add(light, 'intensity', 0, light.intensity*2).name(light.name || 'Light');
});
this.lightsFolder.close();
}
}
export { MyGuiInterface };