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1 | 1 | # Release Notes |
2 | 2 |
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| 3 | +## v0.1.10 - 2026-04-25 |
| 4 | + |
| 5 | +### Included |
| 6 | + |
| 7 | +- Runtime game support modules: |
| 8 | + - added GitHub-backed `.rsmodule.zip` bundles under `modules/` |
| 9 | + - modules use sandboxed WASM plus declarative YAML, so new parser-backed details and cheats can be added without rebuilding Docker |
| 10 | + - module sync now validates bundle paths, file sizes, manifests, WASM ABI exports, and cheat-pack schemas before activation |
| 11 | +- New module-backed parser/cheat coverage: |
| 12 | + - Game Boy / Game Boy Color: `Donkey Kong Country`, `Pokemon Red/Blue/Yellow`, `Super Mario Bros. Deluxe`, and `Wario Land II` |
| 13 | + - Game Boy Advance: `Wario Land 4` |
| 14 | + - Nintendo 64: `Banjo-Kazooie`, `Banjo-Tooie`, `Wave Race 64`, and `Yoshi's Story` |
| 15 | + - Nintendo DS: `New Super Mario Bros.` |
| 16 | + - Neo Geo: `Double Dragon` and `Metal Slug 5` |
| 17 | + - PlayStation: `Castlevania: Symphony of the Night` |
| 18 | + - PlayStation 2: `Burnout 3: Takedown` and `Mortal Kombat Shaolin Monks` |
| 19 | + - Sega Saturn: `Quake` |
| 20 | + - Super Nintendo: `Super Mario World` |
| 21 | + - Nintendo Wii: `Super Mario Galaxy 2` |
| 22 | +- Logical-save module bridges: |
| 23 | + - PlayStation and PlayStation 2 cheat modules can target extracted logical saves instead of full memory-card images |
| 24 | + - Sega Saturn modules can target extracted backup-RAM entries, including YabaSanshiro-style images |
| 25 | + - module-backed cheat applies still create a new current save version and preserve existing history |
| 26 | +- Save details and My Saves integration: |
| 27 | + - save summaries now expose module-backed cheat capabilities after module sync/rescan |
| 28 | + - save detail pages can render semantic module fields such as progress, lives, stage, inventory, or verified save facts |
| 29 | +- Codebase cleanup: |
| 30 | + - split the runtime module backend into focused files for import, GitHub library sync, WASM runner, inspection, cheat packs, and adapter bridging |
| 31 | + - added contributor-facing comments around the module security model and WASM boundary |
| 32 | + |
| 33 | +### Deploy Notes |
| 34 | + |
| 35 | +- Existing servers should run `POST /api/modules/sync` after updating so the runtime imports the new GitHub module library. |
| 36 | +- Run `POST /api/modules/rescan` after sync to enrich existing saves with module semantic fields and cheat capabilities. |
| 37 | + |
| 38 | +### Validation Summary |
| 39 | + |
| 40 | +- Cheat pack validation passed locally |
| 41 | +- Full backend test suite passed locally |
| 42 | +- Full frontend test suite passed locally |
| 43 | +- Frontend production build passed locally |
| 44 | +- Security gate passed locally |
| 45 | +- Live Docker deploy on the internal Docker host imported `19` active modules with `0` module sync errors |
| 46 | + |
3 | 47 | ## v0.1.9 - 2026-04-25 |
4 | 48 |
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5 | 49 | ### Included |
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