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Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -5,10 +5,6 @@ All notable changes to this project will be documented in this file.
55The format is based on [ Keep a Changelog] ( https://keepachangelog.com/en/1.0.0/ ) ,
66and this project adheres to [ Semantic Versioning] ( https://semver.org/spec/v2.0.0.html ) .
77
8- ## TODO
9-
10- - limit jump height to 1 block when on panel (help with parkour's massive jump height)
11-
128## [ 2.0.0] - UNRELEASED
139
1410- add electricTier2 trader stage requirement
@@ -17,6 +13,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
1713- add recipe unlock to electronics magazine
1814- clarify/correct note about removing this mod
1915- clean large rotation values
16+ - limit jump height to 1 block when on panel
2017- no longer stop jumping; needed for onGround check
2118- update console command for a21
2219- update panel height to 3 blocks for jump room
Original file line number Diff line number Diff line change 2828 <triggered_effect trigger =" onSelfLeaveGame" action =" StopSound" sound =" solarpanel_idle" play_in_head =" true" />
2929 </effect_group >
3030
31+ <effect_group name =" reduce jump strength" >
32+ <requirements >
33+ <requirement name =" EntityTagCompare" tags =" player" />
34+ </requirements >
35+ <passive_effect name =" JumpStrength" operation =" base_set" value =" 0.125" />
36+ <passive_effect name =" PerkLevel" operation =" base_set" value =" 0" tags =" perkParkour" />
37+ </effect_group >
38+
3139 <effect_group name =" timer" >
3240 <triggered_effect trigger =" onSelfBuffStart" action =" ModifyCVar" cvar =" $quantumElevatorTimer" operation =" set" value =" 2" />
3341 <triggered_effect trigger =" onSelfBuffStack" action =" ModifyCVar" cvar =" $quantumElevatorTimer" operation =" set" value =" 2" />
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