the Translator cause the game to break, and it back to work just fine after remove .dll out
many it specific to this game, but want to ask just in case.
what version of Auto translation is this dependent on? i tired 5.4.3 and 5.4.5 and it break the same

and BTW is the version of .net i relevant here?
i notice that this project open in VS as .net 4.5 while the Autotranslation suggest working on 3.5
im outside of the programing field so i dont really know how thing works. sorry
i barely manage to make a Customendpoint to my ollama follwing the instruction of XunityAutotranslation. but i want to Try your Glossary function because it looks very promising.
the Translator cause the game to break, and it back to work just fine after remove .dll out
many it specific to this game, but want to ask just in case.
what version of Auto translation is this dependent on? i tired 5.4.3 and 5.4.5 and it break the same
and BTW is the version of .net i relevant here?
i notice that this project open in VS as .net 4.5 while the Autotranslation suggest working on 3.5
im outside of the programing field so i dont really know how thing works. sorry
i barely manage to make a Customendpoint to my ollama follwing the instruction of XunityAutotranslation. but i want to Try your Glossary function because it looks very promising.