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TextMeshPro will be [deprecated](https://forum.unity.com/threads/2023-2-latest-development-on-textmesh-pro.1434757/) starting `Unity 2023.2`.
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What this means is that the namespace remains the same, but in the current beta version, TextMeshPro has been integrated into `com.unity.ui`, so installing the TextMeshPro package from the package manager will result in duplication and errors.
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Therefore, it is currently possible to use RubyTexxtMeshPro as is.
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Therefore, it is currently possible to use RubyTextMeshPro as is.
Added : `BASE_NO_OVERRAP_RUBY_ALIGNMENT` for `RubyTextMeshProDefinitions`.
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Added : `rubyMargin` for `BASE_NO_OVERRAP_RUBY_ALIGNMENT`. Specify the ruby margin.
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Changed : SerializeField parameter to `_<xyz>`. Note that `FormerlySerializedAs(<xyz>)` is defined for compatibility with previous versions.
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Changed : Added processing for `BASE_NO_OVERRAP_RUBY_ALIGNMENT` to calculate the drawing position of ruby and base characters. This may have increased the load.
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Removed : `RubyTextMeshPro.UnditedText` / `RubyTextMeshProUGUI.UnditedText` : removed. Please use `uneditedText`.
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Translated with www.DeepL.com/Translator (free version)
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Removed : `RubyTextMeshPro.UnditedText` / `RubyTextMeshProUGUI.UnditedText` : removed. Please use `uneditedText`.
Removed : `allVCompensationRuby` / `allVCompensationRubyLineHeight` : If `rubyLineHeight` is an empty string, it will be the `allVCompensationRuby:false` value up to now, and if `rubyLineHeight` is a value, it will be the `allVCompensationRubyLineHeight` value.
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Obsolete : `RubyTextMeshPro.UnditedText` / `RubyTextMeshProUGUI.UnditedText` : Will be removed in the next version. Please use `uneditedText`.
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