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CThread.h
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executable file
·189 lines (166 loc) · 4.54 KB
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/*************************************************************************************
cpl - cross-platform library - v. 0.1.0.
Copyright (C) 2016 Janus Lynggaard Thorborg (www.jthorborg.com)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
See \licenses\ for additional details on licenses associated with this program.
**************************************************************************************
file:CThread.h
Crossplatform threading class, that provides standard synchronization methods
as well as safe RAII design. Use this if std::thread is unavailable (this,
however, will use std::thread if it is available).
target function signature is CThread::func_sig
*************************************************************************************/
#ifndef CPL_CTHREAD_H
#define CPL_CTHREAD_H
#include "PlatformSpecific.h"
#define __threadh_win_call
#ifdef __CPP11__
#include <thread>
typedef std::thread * Thread_t;
typedef std::thread::native_handle_type ThreadHandle;
#elif defined(CPL_WINDOWS)
typedef HANDLE ThreadHandle;
typedef ThreadHandle Thread_t;
#undef __threadh_win_call
#define __threadh_win_call CALLBACK
#else
typedef pthread_t ThreadHandle;
typedef ThreadHandle Thread_t;
#endif
namespace cpl
{
class CThread
{
typedef void * (*func_sig)(void*);
typedef std::uint32_t winret;
Thread_t thread;
func_sig func;
struct args
{
args(func_sig a1, void * a2)
: addr(a1), arg(a2) {}
func_sig addr;
void * arg;
};
public:
CThread(func_sig functionAddress)
: thread(NULL), func(functionAddress)
{
}
~CThread()
{
detach();
}
ThreadHandle getHandle()
{
if (thread) {
#ifdef __CPP11__
return static_cast<ThreadHandle>(thread->native_handle());
#else
return static_cast<ThreadHandle>(thread);
#endif
}
return static_cast<ThreadHandle>(NULL);
}
int join()
{
// TODO: This is broken, but yeah. Ditch this and use std::thread anyway.
void * retval;
if (!thread)
return -1;
int result = 0;
#ifdef __CPP11__
if (thread->joinable()) {
thread->join();
}
else
result = -2;
retval = nullptr;
#elif defined(CPL_WINDOWS)
auto fret = WaitForSingleObject(thread, INFINITE);
if (!fret) {
result = GetLastError();
return result;
}
DWORD ret;
auto sret = GetExitCodeThread(thread, &ret);
if (!sret) {
result = GetLastError();
}
retval = static_cast<void*>(ret);
#else
result = pthread_join(thread, &retval);
#endif
return result;
}
void detach()
{
if (thread)
{
#ifdef __CPP11__
if (thread->joinable())
thread->detach();
delete thread;
#elif defined(CPL_WINDOWS)
CloseHandle(thread);
#else
pthread_detach(thread);
#endif
thread = NULL;
}
}
int run(void * argument = NULL)
{
if (!func)
return -1;
args * func_args = new args(func, argument);
int result = 0;
#ifdef __CPP11__
thread = new std::thread(cpp11_target, func_args);
#elif defined(CPL_WINDOWS)
thread = CreateThread(NULL, NULL, NULL,
win_target,
reinterpret_cast<void*>(func_args),
NULL);
if (!thread)
result = GetLastError();
#else
result = pthread_create(&thread, NULL, posix_target, reinterpret_cast<void*>(func_args));
#endif
return result;
}
private:
static void * cpp11_target(args * func)
{
auto ret = func->addr(func->arg);
delete func;
return ret;
}
static XWORD __threadh_win_call win_target(void * imp)
{
args * func = reinterpret_cast<args *>(imp);
auto ret = func->addr(func->arg);
delete func;
return reinterpret_cast<XWORD>(ret);
}
static void * posix_target(void * imp)
{
#ifndef CPL_WINDOWS
args * func = reinterpret_cast<args *>(imp);
auto ret = func->addr(func->arg);
delete func;
pthread_exit(ret);
#endif
}
};
}
#endif