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MM pathes history now contains patches code, mod settings in game difficulty settings, partmodule now doesn't need MM and adds itself to each and every part during game start, but no more info is available in flight scene.
#LOC_PartInfoInPAW_CantReadFile_FailureMsg = <color=#FF8000>Error: could not read file <<1>>!</color>
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#LOC_PartInfoInPAW_CantParsePartPatchesHistory_FailureMsg = <color=#FF8000>Error: could not get MM patches history for part <<1>>!</color>
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#LOC_PartInfoInPAW_CantParsePatchCFG_ErrorMsg = <color=#FF8000>Could not parse MM patch code</color>
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#LOC_PartInfoInPAW_CopyToClipboard_MMPatchesHistory_SuccessMsg = <color=#CCFF00>Part <<1>> : MM patches history successfully copied to clipboard</color>
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#LOC_PartInfoInPAW_CopyToClipboard_MMPatchesHistory_FailureMsg = <color=#FF8000>Error: could not copy MM patches history (part <<1>>)!</color>
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#LOC_PartInfoInPAW_CantWriteToTempFile_MMPatchesHistory_FailureMsg = <color=#FF8000>Error: could not write part MM patches history to temporary file <<1>>!</color>
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#LOC_PartInfoInPAW_PartMMPatchesHistory_StatusNotInitialized = Module Manager log file not loaded
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#LOC_PartInfoInPAW_PartMMPatchesHistory_StatusLogsNotFound = <color=#FF8000>Module Manager log file not found</color>
#LOC_PartInfoInPAW_Settings_Title = Part Info in PAW
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#LOC_PartInfoInPAW_Settings_PartInfo_Title = Common part information
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#LOC_PartInfoInPAW_Settings_ShowPartInfo = Show part information
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#LOC_PartInfoInPAW_Settings_ShowPartInfo_Tooltip = Show part information in PAW menu\n(part name, mod, dry and wet mass, cost)
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#LOC_PartInfoInPAW_Settings_ShowButtonsTitle = \nButtons in PAW menu
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#LOC_PartInfoInPAW_Settings_ShowButtonsTitle_Tooltip = You may disable buttons you don't use to declutter PAW menu
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#LOC_PartInfoInPAW_Settings_CopyPartName_ShowBtn = Copy part name
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#LOC_PartInfoInPAW_Settings_CopyPartName_ShowBtn_Tooltip = Button copies part name (part ID) to clipboard
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#LOC_PartInfoInPAW_Settings_CopyPartNode_ShowBtn = Copy part CFG node
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#LOC_PartInfoInPAW_Settings_CopyPartNode_ShowBtn_Tooltip = Button copies part config\n(textual in-game representation,\nwith all MM patches applied to it) to clipboard
#LOC_PartInfoInPAW_Settings_CopyOrigPartNode_ShowBtn_Tooltip = Button copies original part config file to clipboard. \nIf part is copy of another part, original part config will be copied
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#LOC_PartInfoInPAW_Settings_OpenPartCFGInEditor_ShowBtn = Open CFG node in editor
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#LOC_PartInfoInPAW_Settings_OpenPartCFGInEditor_ShowBtn_Tooltip = Button saves part config\n(textual in-game representation, with all MM patches applied to it)\nto temporary file, and opens file in system default editor for .cfg files
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#LOC_PartInfoInPAW_Settings_OpenOrigPartCFGInEditor_ShowBtn = Open orig. CFG in editor
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#LOC_PartInfoInPAW_Settings_OpenOrigPartCFGInEditor_ShowBtn_Tooltip = Button saves content of original part config file to temporary file,
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nand opens file in system default editor for .cfg files.\nIf part is copy of another part, original part config will be saved to temp file and opened
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#LOC_PartInfoInPAW_Settings_ShowPartMMPatchesHistory_ShowBtn = MM patches history
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#LOC_PartInfoInPAW_Settings_ShowPartMMPatchesHistory_ShowBtn_Tooltip = Button opens a window with a list of all MM patches applied to part,\nin the same order they were applied
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#LOC_PartInfoInPAW_Settings_EnginesInfo_Title = Information about engine
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#LOC_PartInfoInPAW_Settings_ShowEngineInfo = Show engine information
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#LOC_PartInfoInPAW_Settings_ShowEngineInfo_Tooltip = If part is an engine, additional information could be displayed in PAW menu.\nChoose what you want to see, or disable it altogether
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#LOC_PartInfoInPAW_Settings_ShowEngineInfoTitle = \nShow information about
#LOC_PartInfoInPAW_Settings_ShowEnginesMinThrustInfo_Tooltip = Will be shown only if engine has non-zero minimum thrust level\n(i.e. cannot be throttled down to zero)
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#LOC_PartInfoInPAW_Settings_ShowEnginesISPInfo = Specific impulse
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#LOC_PartInfoInPAW_Settings_ShowEnginesISPInfo_Tooltip = Show engine specific impulse in vacuum and at sea level, in seconds
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#LOC_PartInfoInPAW_Settings_ShowEnginesGimbalInfo = Maximum gimbal
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#LOC_PartInfoInPAW_Settings_ShowEnginesGimbalInfo_Tooltip = Show engine gimbal (vectoring range) in degrees.\nIf part has several gimbal modules, maximum vectoring range will be shown, per axis
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