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Canvases don't get released while creating a new map instance. #235

@JuanjoSalvador

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@JuanjoSalvador

I noticed that everytime we instance a new map, overwriting the old one, the Canvas objects are not released, maybe a LuaJIT related issue, so they are stuck there in memory.

Best solution for this would be adding a :canvasRelease() function, maybe, so we can force the release of the old stucked objects and free memory.

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