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cpp/opengl/learnopengl/06_camera

Example and exercises from https://learnopengl.com/Getting-started/Camera

In this project I learned how to:

  • Use matrices to control the camera.
  • Move the camera in the x, y and z axes.
  • Zoom the camera in and out.

Compile with make all.

Get a list of all available examples using ./build/main --help.

For example: ./build/main ch1