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84 lines (68 loc) · 2.45 KB
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// Copyright (c) 2024, The Endstone Project. (https://endstone.dev) All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "bedrock/world/attribute/attribute_modifier.h"
AttributeModifier::AttributeModifier(mce::UUID id, const std::string &name, float amount, int operation, int operands,
bool serialize)
: id_(id), name_(name), amount_(amount), operation_(static_cast<AttributeModifierOperation>(operation)),
operands_(static_cast<AttributeOperands>(operands)), serialize_(serialize)
{
}
AttributeModifier::AttributeModifier(mce::UUID id, const std::string &name, float amount,
AttributeModifierOperation operation, AttributeOperands operands, bool serialize)
: id_(id), name_(name), amount_(amount), operation_(operation), operands_(operands), serialize_(serialize)
{
}
AttributeModifier::AttributeModifier() = default;
AttributeModifier::~AttributeModifier() = default;
bool AttributeModifier::isInstantaneous() const
{
return false;
}
const mce::UUID &AttributeModifier::getId() const
{
return id_;
}
const std::string &AttributeModifier::getName() const
{
return name_;
}
AttributeModifierOperation AttributeModifier::getOperation() const
{
return operation_;
}
AttributeOperands AttributeModifier::getOperand() const
{
return operands_;
}
float AttributeModifier::getAmount() const
{
return amount_;
}
bool AttributeModifier::isSerializable() const
{
return serialize_;
}
void AttributeModifier::setSerialize(bool serialize)
{
serialize_ = serialize;
}
bool AttributeModifier::operator==(const AttributeModifier &rhs) const
{
return id_ == rhs.id_ && name_ == rhs.name_ && operation_ == rhs.operation_ && operands_ == rhs.operands_;
}
bool AttributeModifier::operator!=(const AttributeModifier &rhs) const
{
return !(*this == rhs);
}
AttributeModifier &AttributeModifier::operator=(const AttributeModifier &rhs) = default;