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Wrong placing issues. #36

@TouXiYang

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@TouXiYang

Hello c:
here're some issues i'm having after some testings:

  • Each time it's pathfinding, there's a small lagspike and almost 70% of the time, it misplace the block just below the pathfinding goal; (this happens also with loooow delay between the placings)
  • Once a wrong block get placed, the pathfinding enter in an infinite loop.

Should be added also a possibility to ignore misplaced blocks
Edit: I'm working on a 2D mapart (not staircased) floating in the End, idk if matters.
Running the 1.3 version.
Thanks!

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