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Would it be a hell of a task to implement vertex paining tool that would allow good ol' black and white vertex paining in 3D view on ASE meshes and also RGBA (using RGBA channels) vertex painting?
Would it be a hell of a task to implement vertex paining tool that would allow good ol' black and white vertex paining in 3D view on ASE meshes and also RGBA (using RGBA channels) vertex painting?