Commit cdb2984
sanrishi
perf: replace busy-wait with ontimer in Snake-Game main loop
- Replaced while True + time.sleep with ontimer-based event loop
- CPU now only runs game logic when scheduled, not polling at 10 FPS while idle
- Removes unnecessary CPU consumption in IDLE/PAUSED/GAME_OVER states
- Fixes steam-bell-92#12001 parent bf108db commit cdb2984
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