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_posts/2026/2026-05-28-gdx-1-14-1

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---
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title: "libGDX 1.14.1"
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title: "libGDX 1.14.1 & 1.14.2"
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classes: wide2
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header:
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overlay_color: "#000"
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overlay_filter: "0.5"
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overlay_image: /assets/images/update.jpeg
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caption: "Photo credit: [**Markus Winkler**](https://unsplash.com/photos/cxoR55-bels)"
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teaser: /assets/images/update.jpeg
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excerpt: "We are proud to present a new release of libGDX: version 1.14.1!"
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excerpt: "We are proud to present two new releases of libGDX: version 1.14.1 and 1.14.2!"
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show_author: true
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author_username: "crykn"
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If you are looking for past changelogs, check out [this](/news/changelog/) page.
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{: .notice--primary .no-top-margin }
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libGDX 1.14.1 has been released with plenty of bug fixes and new features. See the changelog below for a complete overview.
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libGDX 1.14.1 and its hotfix 1.14.2 have been released with plenty of bug fixes and new features. See the changelog below for a complete overview.
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To check out our progress towards the next release, take a look at the [corresponding milestone](https://github.com/libgdx/libgdx/milestone/11) on GitHub. As always, we appreciate feedback on the issues/PRs already part of the milestone and would like to invite you to bring forward anything still missing on our [Discord](/community/discord/) server!
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To check out our progress towards the next release, take a look at the [corresponding milestone](https://github.com/libgdx/libgdx/milestone/12) on GitHub. As always, we appreciate feedback on the issues/PRs already part of the milestone and would like to invite you to bring forward anything still missing on our [Discord](/community/discord/) server!
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Updating your Gradle project is straight-forward: Check out the instructions [on the wiki](/wiki/articles/updating-libgdx)!
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{: .notice--info}
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```
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[1.14.2]
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- [BREAKING CHANGE] Revert InputMultiplexer and set addAll return types that were breaking changes in 1.14.1.
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- Fixed stuck over state when ClickListener is cancelled.
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- Fixed BitmapFontCache.clear() not resetting glyph count.
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- Improved TimSort/ComparableTimSort behavior and cleanup.
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- Added ShewchukExactPredicates, for floating-error resistant orient2d/incircle/orient3d/insphere tests
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- Improved DelaunayTriangulator to handle all non-degenerate inputs using ShewchukExactPredicates
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- Improved performance of DelaunayTriangulator by ~2x on regular inputs
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- LWJGL2: Avoid allocating posted runnable stack traces while holding the runnable lock.
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- API Change: TextField's default password character is now the Unicode bullet (U+2022).
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- Added putMissing() to maps.
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- Tiled: Fixed template object GID handling when using multiple tilesets.
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- LWJGL3: Fixed OGG sound memory leak.
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```
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```
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[1.14.1]
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- [BREAKING CHANGE] iOS: Removed IOSAudio#willTerminate to be replaced by new Audio#dispose.
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- [BREAKING CHANGE] API: The `open/closeTextInputField` API has undergone a bigger rewrite:
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- A `NativeInputCloseCallback` has been added, which can be passed over the `NativeInputConfiguration#setCloseCallback`. This will be called on the main thread, once the closing of the native input field is processed. See the javadoc for more information.
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- `TextInputWrapper#setText/setPosition` have been removed and replaced with `writeResults`
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- `TextInputWrapper#shouldClose` has been removed and should now be handled over the close callback
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- [BREAKING CHANGE] API: `TextField.OnscreenKeyboard` has been refactored. `OnscreenKeyboard#show(boolean)` has been split of in `OnscreenKeyboard#show(TextField)` and `OnscreenKeyboard#close()`.
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- [BREAKING CHANGE] API: `TextField.next` has changed return type. Overrides might need rewriting.
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- [BREAKING CHANGE] API: `Json#ignoreUnknownField()` parameters changed to provide more information. Use `object.getClass()` and `value.name` for the old values.
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- API Addition: `Input#KeyboardHeightObserver` was extended by `onKeyboardShow` and `onKeyboardHide`. See javadocs for more info.
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- API Addition: `Input#isTextInputFieldOpened` has been added, to check, whether an InputField opened by `openTextInputField` is open

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