Platform
Android
Renderer
Vulkan
Game exhibiting the issue
All games
Describe the issue
As the title says. I've been experiencing this issue since the core started working again on Android after the big update in #352. However, the crashes are highly inconsistent, sometimes it's right when starting the game, other times after several minutes playing.
Even using the same settings, and using the same Wii System files and saves, the crashes do not occur on Linux, only on my Android device. Standalone Dolphin for Android also doesn't experience any crashes using the same Wii System files and saves.
I only decided to open this issue now because I think that, after all the recent updates, the core is now quite mature and functional, except for this problem on Android.
I'm uncertain if this is a duplicate of #421, but the descriptions don't match: here, the game crashes more frequently when starting the game for the first time, when starting it a second time right after the crash it usually works fine, and rarely it crash during gameplay (although it does happen too).
Edit: corrections.
Log Output
New Super Mario Bros. Wii: crash occurred during the game's intro
retroarch-wii.log
Mario Kart: Double Dash: crashed immediately upon starting
retroarch-ngc.log
Platform
Android
Renderer
Vulkan
Game exhibiting the issue
All games
Describe the issue
As the title says. I've been experiencing this issue since the core started working again on Android after the big update in #352. However, the crashes are highly inconsistent, sometimes it's right when starting the game, other times after several minutes playing.
Even using the same settings, and using the same Wii System files and saves, the crashes do not occur on Linux, only on my Android device. Standalone Dolphin for Android also doesn't experience any crashes using the same Wii System files and saves.
I only decided to open this issue now because I think that, after all the recent updates, the core is now quite mature and functional, except for this problem on Android.
I'm uncertain if this is a duplicate of #421, but the descriptions don't match: here, the game crashes more frequently when starting the game for the first time, when starting it a second time right after the crash it usually works fine, and rarely it crash during gameplay (although it does happen too).
Edit: corrections.
Log Output
New Super Mario Bros. Wii: crash occurred during the game's intro
retroarch-wii.log
Mario Kart: Double Dash: crashed immediately upon starting
retroarch-ngc.log