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// L20 / CAN / 左手 —— 读取状态/触觉并执行握拳与张开(带 TX/RX 日志)
#include <array>
#include <cstdint>
#include "_win_console_utf8.h"
#include "LinkerHandApi.h"
#include "CommFactory.h"
// 格式化当前时间,用于 TX/RX 日志
std::string getCurrentTime() {
auto now = std::chrono::system_clock::now();
auto now_time = std::chrono::system_clock::to_time_t(now);
auto now_ms = std::chrono::duration_cast<std::chrono::milliseconds>(
now.time_since_epoch()) % 1000;
#if defined(_WIN32) || defined(_WIN64)
std::tm tm_info = {};
localtime_s(&tm_info, &now_time);
std::tm* tm = &tm_info;
#else
std::tm* tm = std::localtime(&now_time);
#endif
char buffer[80];
std::strftime(buffer, sizeof(buffer), "%Y-%m-%d %H:%M:%S", tm);
std::ostringstream oss;
oss << buffer << "." << std::setfill('0') << std::setw(3) << now_ms.count();
return oss.str();
}
double scale_value(double original_value, double a_min, double a_max, double b_min, double b_max)
{
return (original_value - a_min) * (b_max - b_min) / (a_max - a_min) + b_min;
}
int main() {
try {
// 初始化灵巧手
LinkerHandApi hand(LINKER_HAND::G20, HAND_TYPE::LEFT);
// 创建 CAN 总线对象
std::shared_ptr<Communication::ICanBus> bus = Communication::CommFactory::createCanBus("can0", 1000000);
hand.setCanTxCallback([bus](uint32_t can_id, const uint8_t *data, uintptr_t data_len) -> int32_t {
static int tx_count = 0;
tx_count++;
/*
std::cout << "\033[32m[TX #" << tx_count << "]\033[0m "
<< getCurrentTime()
<< " | CAN_ID: 0x" << std::hex << std::setw(8) << std::setfill('0') << can_id
<< std::dec << " (" << can_id << ")"
<< " | Len: " << data_len
<< " | Data: ";
for (uintptr_t i = 0; i < data_len; i++) {
std::cout << std::hex << std::setw(2) << std::setfill('0') << (int)data[i] << " ";
}
std::cout << std::dec << std::endl;
*/
std::vector<uint8_t> data_vec(data, data + data_len);
bus->send(data_vec, can_id);
return 0;
});
hand.setCanRxCallback([bus](uint32_t* can_id_out, uint8_t* data_out, uint8_t* len_out) -> int32_t {
auto frame = bus->recv();
if (frame.can_id == 0 && frame.can_dlc == 0) {
return -1;
}
*can_id_out = frame.can_id;
*len_out = frame.can_dlc;
memcpy(data_out, frame.data, frame.can_dlc);
static int rx_count = 0;
rx_count++;
/*
std::cout << "\033[34m[RX #" << rx_count << "]\033[0m "
<< getCurrentTime()
<< " | CAN_ID: 0x" << std::hex << std::setw(8) << std::setfill('0') << frame.can_id
<< std::dec << " (" << frame.can_id << ")"
<< " | DLC: " << (int)frame.can_dlc
<< " | Data: ";
for (int i = 0; i < frame.can_dlc; i++) {
std::cout << std::hex << std::setw(2) << std::setfill('0') << (int)frame.data[i] << " ";
}
std::cout << std::dec << std::endl;
*/
return 0;
});
// for (size_t i = 0; i < 1; ++i) {
// std::cout << hand.getVersion() << std::endl;
// std::vector<uint8_t> torque = hand.getTorque();
// std::cout << "torque size:" << torque.size() << std::endl;
// for (size_t j = 0; j < torque.size(); j++) {
// std::cout << (int)torque[j] << " ";
// }
// std::cout << std::endl;
// std::vector<uint8_t> speed = hand.getSpeed();
// std::cout << "speed size:" << speed.size() << std::endl;
// for (size_t j = 0; j < speed.size(); j++) {
// std::cout << (int)speed[j] << " ";
// }
// std::cout << std::endl;
// std::vector<uint8_t> state = hand.getPosition();
// std::cout << "state size:" << state.size() << std::endl;
// for (size_t j = 0; j < state.size(); j++) {
// std::cout << (int)state[j] << " ";
// }
// std::cout << std::endl;
// std::vector<std::vector<std::vector<uint8_t>>> touch_mats = hand.getForce();
// // 手指名称表,顺序对应 touch_mats[0..4]
// const std::array<const char*, 5> finger_name = {
// "THUMB_TOUCH", "INDEX_TOUCH", "MIDDLE_TOUCH", "RING_TOUCH", "LITTLE_TOUCH"
// };
// for (size_t n = 0; n < touch_mats.size(); ++n) {
// std::cout << finger_name[n] << ":\n";
// for (const auto &row : touch_mats[n]) {
// for (uint8_t val : row)
// std::cout << std::setw(2) << static_cast<int>(val) << ' ';
// std::cout << '\n';
// }
// std::cout << '\n';
// }
// // 握拳
// std::vector<uint8_t> fist_pose = {74, 0, 0, 0, 0, 176, 52, 120, 150, 201, 198, 0, 0, 0, 0, 254, 0, 0, 0, 0, 100, 0, 0, 0, 0};
// hand.setPosition(fist_pose);
// std::this_thread::sleep_for(std::chrono::seconds(1));
// // 张开
// std::vector<uint8_t> open_pose = {74, 254, 254, 254, 253, 176, 52, 120, 150, 201, 198, 0, 0, 0, 0, 254, 0, 0, 0, 0, 254, 255, 255, 255, 250};
// hand.setPosition(open_pose);
// std::this_thread::sleep_for(std::chrono::seconds(1));
// }
std::cout << hand.getVersion() << std::endl;
// 张开
std::vector<uint8_t> open_pose = {255, 255, 255, 255, 255, 255, 0, 0, 0, 0, 255, 255, 255, 255, 255, 255};
hand.setPosition(open_pose);
// std::vector<double> op_arc = {0.0, 0.0, 0.0, 0.0, 0.0, -0.5, -0.18, 0.03, 0.11, 0.18, 0.15, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0};
// hand.setPositionArc(op_arc);
std::this_thread::sleep_for(std::chrono::seconds(1));
std::cout << "setPosition : ";
for (auto &item:open_pose) {
std::cout << (int)item << " ";
}
std::cout << std::endl;
std::cout << "-------------------------------------" << std::endl;
for (size_t i = 0; i < 2; i++) {
std::vector<uint8_t> pos_1 = hand.getPosition();
std::cout << "getPosition : ";
for (auto &item:pos_1) {
std::cout << (int)item << " ";
}
std::cout << std::endl;
}
std::cout << "-------------------------------------" << std::endl;
std::vector<double> pos_2 = hand.testPositionArc(open_pose);
std::cout << "testPositionArc size:" << pos_2.size() << std::endl;
for (size_t j = 0; j < pos_2.size(); j++) {
std::cout << (float)pos_2[j] << " ";
}
std::cout << std::endl;
std::cout << "-------------------------------------" << std::endl;
std::vector<double> state = hand.getPositionArc();
std::cout << "getPositionArc size:" << state.size() << std::endl;
for (size_t j = 0; j < state.size(); j++) {
std::cout << (float)state[j] << " ";
}
std::cout << std::endl;
// std::vector<double> fist_pose = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
// hand.setPositionArc(fist_pose);
// std::this_thread::sleep_for(std::chrono::seconds(1));
} catch (const std::exception& e) {
std::cerr << "Error: " << e.what() << std::endl;
return 1;
}
return 0;
}