Commit 97e6af6
Add CommandBuffer abstraction with backend-specific downcasting
Command buffer creation and management was previously spread across
each backend's executeProgram() with no shared interface, making it
impossible to manage command buffers from backend-agnostic code. This
introduces a CommandBuffer base class on Device so that higher-level
code can create and pass around command buffers without knowing the
backend. Per-object allocator/pool ownership also prepares for future
async execution where multiple command buffers may be in-flight with
independent lifetimes.
- DX: DXCommandBuffer owns Allocator, CmdList, Fence, Event
- VK: VKCommandBuffer owns CmdPool, CmdBuffer; each submission
creates a new CommandBuffer for independent lifetime management
- MTL: MTLCommandBuffer wraps MTL::CommandBuffer
Device::createCommandBuffer() returns Expected<unique_ptr<CommandBuffer>>
with a default "not supported" implementation.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>1 parent 84f62d0 commit 97e6af6
5 files changed
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