Move executeProgram out of the DX12 backend#1354
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…d to shared file.
…y are implemented.
…mipmap creation is supported on dx12.
…code. Most tests pass on VK with migration code :D Get vulkan in a working state, apart from features not supported on dx12.
…escriptor table building.
…nt required bind points on vulkan.
…bstraction where needed.
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Based on #1353
executeProgramno longer needs to live in the DX12 backend. Once Vulkan is split into multiple files both Metal and Vulkan can also use the same newexecuteUnitTestfunction, removing lots of code duplication.