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Implement terrain rendering in-engine #20
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EngineChanges involving engine code (mostly C or MIPS assembly)Changes involving engine code (mostly C or MIPS assembly)Media AssetsChanges involving media assets and tools (ffmpeg, Audacity, XA audio, BGM/SFX)Changes involving media assets and tools (ffmpeg, Audacity, XA audio, BGM/SFX)enhancementNew feature or requestNew feature or request
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EngineChanges involving engine code (mostly C or MIPS assembly)Changes involving engine code (mostly C or MIPS assembly)Media AssetsChanges involving media assets and tools (ffmpeg, Audacity, XA audio, BGM/SFX)Changes involving media assets and tools (ffmpeg, Audacity, XA audio, BGM/SFX)enhancementNew feature or requestNew feature or request
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Depends on #18 and then #19.