@@ -509,26 +509,26 @@ class [[offsetcomments]] PlayerZoneClient : public PlayerBase
509509/* 0x028c*/ unsigned int LastTick;
510510/* 0x0290*/ int Buyer;
511511/* 0x0294*/ EqItemGuid realEstateItemGuid;
512- /* 0x02a8 */ int berserker;
513- /* 0x02ac */ char Title[0x80 ];
514- /* 0x032c */ float CameraOffset;
515- /* 0x0330 */ bool bBetaBuffed;
516- /* 0x0331 */ char GM;
517- /* 0x0334 */ float AnimationSpeedRelated;
518- /* 0x0338 */ unsigned int StunTimer;
519- /* 0x033c */ bool bStationary;
520- /* 0x0340 */ unsigned int RespawnTimer;
521- /* 0x0344 */ unsigned int LastPrimaryUseTime;
522- /* 0x0348 */ uint8_t IntimidateCount;
523- /* 0x034c */ float MerchantGreed;
524- /* 0x0350 */ uint8_t CharClass;
525- /* 0x0351 */ bool LFG;
526- /* 0x0354 */ int ManaCurrent;
527- /* 0x0358 */ uint8_t Blind;
528- /* 0x035c */ int NpcTintIndex;
529- /* 0x0360 */ bool bTempPet;
530- /* 0x0361 */ char DraggingPlayer[0x40 ];
531- /* 0x03a4 */ int AltAttack;
512+ /* 0x02a6 */ bool berserker;
513+ /* 0x02a7 */ char Title[0x80 ];
514+ /* 0x0328 */ float CameraOffset;
515+ /* 0x032c */ bool bBetaBuffed;
516+ /* 0x032d */ char GM;
517+ /* 0x0330 */ float AnimationSpeedRelated;
518+ /* 0x0334 */ unsigned int StunTimer;
519+ /* 0x0338 */ bool bStationary;
520+ /* 0x033c */ unsigned int RespawnTimer;
521+ /* 0x0340 */ unsigned int LastPrimaryUseTime;
522+ /* 0x0344 */ uint8_t IntimidateCount;
523+ /* 0x0348 */ float MerchantGreed;
524+ /* 0x034c */ uint8_t CharClass;
525+ /* 0x034d */ bool LFG;
526+ /* 0x0350 */ int ManaCurrent;
527+ /* 0x0354 */ uint8_t Blind;
528+ /* 0x0358 */ int NpcTintIndex;
529+ /* 0x035c */ bool bTempPet;
530+ /* 0x035d */ char DraggingPlayer[0x40 ];
531+ /* 0x03a0 */ int AltAttack;
532532/* 0x03a8*/ void * pTouchingSwitch;
533533/* 0x03b0*/ int Birthdate;
534534/* 0x03b8*/ CharacterZoneClient* pCharacter;
@@ -541,7 +541,7 @@ class [[offsetcomments]] PlayerZoneClient : public PlayerBase
541541/* 0x0458*/ uint8_t LastAttack;
542542/* 0x045c*/ float MissileRangeToTarget;
543543/* 0x0460*/ bool bAnimationOnPop;
544- /* 0x0468*/ SPAWNINFO* pViewPlayer;
544+ /* 0x0468*/ PlayerClient* pViewPlayer;
545545/* 0x0470*/ unsigned int Meditating;
546546/* 0x0474*/ unsigned int ACounter;
547547/* 0x0478*/ bool bShowHelm;
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