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refactor: Remove obsolete anti-weapon damage bug fix
1 parent f4d0f45 commit 8ffc006

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src/main/java/studio/magemonkey/divinity/manager/listener/object/VanillaWrapperListener.java

Lines changed: 0 additions & 8 deletions
Original file line numberDiff line numberDiff line change
@@ -234,14 +234,6 @@ public void onVanillaDamage(EntityDamageEvent e) {
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}
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}
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// Anti-weapon damage bug, when shot was from a bow,
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// but user swap his weapon to replace bow stats/damage.
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if (weapon != null && weapon.getType() != Material.TRIDENT
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&& !weapon.isSimilar(statsDamager.getItemInMainHand())) {
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damageStart = 1D;
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break labelFullDamage;
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}
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// Applying attack power multiplier depends on
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// projectile launch power for proper damage values.
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double power = ProjectileStats.getPower(projectile);

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