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chore: update simple-rpg configs for quality presets, regenerate audio assets
game.yaml / game_fast.yaml: switch to generation: quality preset model instead of per-tool params; add paint/rig/animate/lod/collision stages to manifest_goblin.yaml. Replace trimmed/regenerated WAV audio files and add new SFX (chest_open, coin, collect, potion, step, sword_swing).
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