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@@ -52,6 +52,7 @@ Mapbase uses content from the following non-Source SDK 2013 Valve games or SDKs:
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-- Alien Swarm (Used to port assets from the aforementioned SDK code features, e.g. game instructor icons)
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-- Left 4 Dead (Used to port certain animations as well as assets from the aforementioned SDK code features, e.g. particle rain)
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-- Half-Life: Source (Used to port friction tool textures)
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-- Half-Life 2: Survivor (Used to port Gordon Freeman model)
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Valve allows assets from these titles to be distributed for modding purposes. Note that ported assets are only used in the release build, not the code repository.
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@@ -118,25 +119,43 @@ Direct contributions:
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- https://github.com/mapbase-source/source-sdk-2013/pull/245 (ViewPunch random fix by Mr0maks)
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- https://github.com/mapbase-source/source-sdk-2013/pull/248 (soundlevel_t conversation warning fix by Mechami)
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- https://github.com/mapbase-source/source-sdk-2013/pull/266 ("OnPhysGunPull" output in CPhysicsProp by rlenhub)
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- https://github.com/mapbase-source/source-sdk-2013/pull/281 (npc_combinedropship DropStrider input by Bronzehawk75)
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- https://github.com/mapbase-source/source-sdk-2013/pull/292 (env_headcrabcanister random spawn type by arbabf)
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- https://github.com/mapbase-source/source-sdk-2013/pull/293 (Restore text selection code by SanyaSho)
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- https://github.com/mapbase-source/source-sdk-2013/pull/294 (SDK_LightmappedGeneric editor blend swap fix by azzyr)
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- https://github.com/mapbase-source/source-sdk-2013/pull/308 (BlurFilterY fix by Wikot235)
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- https://github.com/mapbase-source/source-sdk-2013/pull/312 (Zombie improvements by Wikot235)
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- https://github.com/mapbase-source/source-sdk-2013/pull/315 (env_flare crash fix by Wikot235)
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- https://github.com/mapbase-source/source-sdk-2013/pull/324 (server-only info/func_null by SirYodaJedi)
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- https://github.com/mapbase-source/source-sdk-2013/pull/333 (Cvar to transition levels while in MOVETYPE_NOCLIP by Wikot235)
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- https://github.com/mapbase-source/source-sdk-2013/pull/342 (NaN particle cull radius fix by celisej567)
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- https://github.com/mapbase-source/source-sdk-2013/pull/360 (.gitignore update by Unusuario2)
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- https://github.com/mapbase-source/source-sdk-2013/pull/381 (color_correction_volume crash fix by Nbc66)
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- https://github.com/mapbase-source/source-sdk-2013/pull/385 (VRAD -ultrafast command by Unusuario2)
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- https://github.com/mapbase-source/source-sdk-2013/pull/391 (VRAD -extrapasses command by Unusuario2)
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- https://github.com/mapbase-source/source-sdk-2013/pull/393 (Additional VBSP options doc by Unusuario2)
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- https://github.com/mapbase-source/source-sdk-2013/pull/397 (Viewmodel camera bone by Nbc66)
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- https://github.com/mapbase-source/source-sdk-2013/pull/412 (Compile tool negative threads support by Unusuario2)
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- https://github.com/mapbase-source/source-sdk-2013/pull/414 (VRAD %alphatexture by SirYodaJedi)
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- https://github.com/mapbase-source/source-sdk-2013/pull/415 (Parallax corrected cubemaps optimization and fix by Zeldaboy14 and White_Red_Dragons)
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- https://github.com/mapbase-source/source-sdk-2013/pull/418 (Server ragdoll death poses by AnOldLady)
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- https://github.com/mapbase-source/source-sdk-2013/pull/419 (npc_helicopter removal crash fix by Wikot235)
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- https://github.com/mapbase-source/source-sdk-2013/pull/420 (sk_combine_head_dmg_multiplier cvar by Wikot235)
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- https://github.com/mapbase-source/source-sdk-2013/pull/422 (Expanded HL2 NPC custom model support by Maestra Fenix [committed by Blixibon])
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- https://github.com/mapbase-source/mapbase-game-src/pull/1 (Advanced video options duplicate field name fix by arbabf; This is asset-based and not reflected in the code)
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- https://github.com/mapbase-source/mapbase-game-src/pull/2 (gameinfo.txt typo fix by CarePackage17; This is asset-based and not reflected in the code)
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- https://github.com/mapbase-source/mapbase-game-src/pull/3 (HudMessage cutoff fix by arbabf; This is asset-based and not reflected in the code)
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- Demo autorecord code provided by Klems
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- cc_emit crash fix provided by 1upD
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- npc_barnacle poison zombie crash fix provided by Agrimar
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- Custom HL2 ammo crate models created by Rykah (Textures created by Blixibon; This is asset-based and, aside from the SLAM crate, not reflected in the code)
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- Combine lock hardware on door01_left.mdl created by Kralich (This is asset-based and not reflected in the code)
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- npc_vehicledriver fixes provided by CrAzY
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- npc_combine cover behavior patches provided by iohnnyboy
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- logic_playmovie icon created by URAKOLOUY5 (This is asset-based and not reflected in the code)
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- Dropship APC save/load fix provided by Cvoxulary
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- c_arms support on HL2 viewmodels by Inaki and ReverendV92 (This is asset-based and not reflected in the code)
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- Custom c_arms for HL2 characters by Notewell (This is asset-based and not reflected in the code)
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