Skip to content

Commit 8de0119

Browse files
committed
game_timer entity and HL2 generic timer HUD element
1 parent 793d8df commit 8de0119

5 files changed

Lines changed: 1319 additions & 0 deletions

File tree

sp/src/game/client/client_mapbase.vpc

Lines changed: 3 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -51,6 +51,8 @@ $Project
5151
$File "$SRCDIR\game\shared\mapbase\mapbase_playeranimstate.h"
5252
$File "$SRCDIR\game\shared\mapbase\protagonist_system.cpp"
5353
$File "$SRCDIR\game\shared\mapbase\protagonist_system.h"
54+
$File "$SRCDIR\game\shared\mapbase\game_timer.cpp"
55+
$File "$SRCDIR\game\shared\mapbase\game_timer.h"
5456
$File "$SRCDIR\game\shared\mapbase\vscript_funcs_shared.cpp" [$MAPBASE_VSCRIPT]
5557
$File "$SRCDIR\game\shared\mapbase\vscript_funcs_shared.h" [$MAPBASE_VSCRIPT]
5658
$File "$SRCDIR\game\shared\mapbase\vscript_singletons.cpp" [$MAPBASE_VSCRIPT]
@@ -73,6 +75,7 @@ $Project
7375
$File "mapbase\c_vgui_text_display.cpp"
7476
$File "mapbase\c_weapon_custom_hl2.cpp"
7577
$File "mapbase\mapbase_autocubemap.cpp"
78+
$File "mapbase\hud_generic_timer.cpp"
7679
}
7780

7881
$Folder "HL2 DLL"

0 commit comments

Comments
 (0)